Quote Originally Posted by Alacran View Post
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Personally for me it's because this game has a lot of potential but just barely gets there, I still think that the first 1-50 experience i had was the most enjoyable part, with exception to the lame quest lines. I feel it's because dungeons weren't made to be streamlined completely and had a reasonable difficulty curve as you get to higher levels. Then once endgame hit it has stayed the same since they nerfed the original lvl 50 dungeons and pharos and rather than coming up with the odd creative obstacle for us to tackle it recycles the same tired situations and makes them have little consequence or just really simple to do to the point it barely adds anything to the experience. Not asking for coil difficulty here, just to have some content here and there that respects basic critical thinking skills and demands everyone to at least play their jobs properly. I still play casually because I have fun every now and then but the experience could be better.