i did use this word because the point bring don't work... some are even not really update... more release of content put on hold (like the residential area)
at the start of the discution between us, i was pointing that the patch content was lacking, mostly because the focus of this patch was not the right one the game was needing badly. and that still my point.
the ultimate coil was something that wasn't urgent as content... that my point, that something that was deserving even to be push to 4.3.... instead it was pushed in 4.1... even to the point that eureka was pushed back to 4.2.... what normally was the heart of this patch... eureka was the new content that did make the odd patch loose 1 dungeon... and this content don't come before 4.2.
why i'm not fond of ultimate, it's because that for a soo small part of the community, not many people will beat it, not even try to beat it... because like they have said it's extremly hard. focusing the developement on content that will serve only a niche in the community soo early in the extension is a bad move... and that the whole point and we are agreeing on this... the mixing up of the patch is bad... the game is unbalanced by the lack of content in some area that we deseperatly need.
we can't use the dungeon expert as real content that will keep player to play... a lot of people do story mode dungeon and don't touch savage... for multiple reason, not enough time, not enough skill, not enough friend for it. depending of the server it can be complicate to get into a raid... plus the mentality of some people can be draining and disguste people from raiding... the good example are the extrem where at the first wipe (some time on small mistake that people will probably never redone) lead to a group disband.
right now the community is a mess... the toxic level of some people reach... some dangerous states. i was raiding in the v2... but with heavenward i didn't touch it and stormblood i did try... really... but... it's not fun to spend time to find people for get one try and disband and return to find people.... most of it because... people want easy win.... mostly because we lack content that force people to change them mind about difficulty..
that why i ask content at 4 challenging and rewarding, for force player to try harder, to get skill, to change mentality.
don't get me wrong, i know everything i say will have no impact, but i say it... not in the hope to see it next patch, but for the next expansion, for make them realize that focus only on raid, pvp is not a solution, we really need a true activity that can rivalize with both. bring back group in middle of the this... and even bring hamlet back... upgrade it and make the community of the server work together one more time...
ps: is not because people are happy with what bring 4.1 that it don't means it don't lack on some point. i don't say it's a bad patch, i say it lack some stuff... and that some add was not urgent and was maybe needed later...



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