Quote Originally Posted by MyaValentine View Post
snip.
because your vision don't match mine don't means you can be rude.
i don't do raid because my group of friend is not big enough, i don't do pvp because like tons of player that did join ff14 at the V1 we are mostly pve player... dungeon are unappealing, the craft have become a mess for age and ask more time spend into it than the reward expect, that don't means i don't level them... (well not in stormblood yet) i did level up a few jobs to 70 already, the tribes are all done and at max level soo far... our small guild have a house, airship... my squad is maxed for age

let's face it the game offer tons of stuff to do, but if you don't hunt, craft or raid you have little to nothing to do in the game when you have reach my point. i can go redo some deep dungeon but....meh... it's not challenging before you reach the last batch of floor. (if you play in full group of 4 player). i can return do my old raid from previous extension and patch.... but well... already done it.

finally is not because in the past they haven't done much that we mustn't tell them what we do expect... because for me the game had a lot of missing opportunity... like the hunt that are not different than fate without UI... worst you compete against the whole server for have a small chance to get it. it will have been far better to add it like in FF12 where you take a mission as group and go hunt your prey, yes is like the leves that havent get any update for age, soo bad that no mercenary leves was added in stormblood only craft and gatherer... they have failed to understand what was bad with leves and how make it more interesting.
diadem was too a big miss for me... i was expecting randomized small area that will have offer a true feeling of exploration, instead we had...a limited time area hunt/fate grinding. people say that they don't want fate grinding anymore and they release a content that is fate grinding gosh...

don't get me wrong, i know that they had a lot of trouble in terms of man power... but i feel they had miss the point on some content and have added it the wrong way... but it can't be helped, it's try and error... and it's part of our jobs as community to say what we feel don't work for us...
i know that we will get a deep dungeon V2 but not before the 4.3 that far too away... that something that was needed to be the main focus of the 4.1 instead of the relic, it was even possible to tie the start of the relic with the deep dungeon v2. giving them time to work on eureka and bringing it for the 4.3 instead.

here we will not get the relic before the 4.2 since the relic is tie to eureka that have been pushed back for the 4.2.... that leave us with little to expect for the next 3 month.

and one of your point is wrong, the content of the patch was tuned down for give them more time and focus for add new content, by reducing the number of dungeon at 1 in odd patch. means we will get less than with the 3.1 or even 2.1... we will get a raid at 24 like the other, we will get 1 dungeon instead of 2 before (for heavensward, in ARR it was even 3 dungeon per patch), the new residential area is nice but well it was already here... they was waiting to finish the relocation system and allows more player to reach it for open it then is not really new content, uznair upgrade... (i'm conflicted about this one since... honestly i don't like this content because it's not different than a jukebox, the battle are not hard and the reward is far too random, i have done a lot of map and i have get only 1 time to max room the most i did get is max 3 room), new hildibrand what is nice and.... that all... ohh no i did forget the squad get a few new feature, the trouble is since most my jobs are 60+ (only 1 is not 60 and whm that is about 54-55) i'm not sure this feature will be very helpfull for me.

all in all, this patch that will have needed a focus on content for give stuff to do is kinda empty, mostly because me like some think content like deep dungeon (or content of challenge at 4) must be added really fast after the release of an extension, since it will be our main activity, not raid...