Quote Originally Posted by Gravton View Post
Yes but they said we are trading a dungeon for "new" content. We are getting the same stuff we were already getting.
Rival Wings might be successful new content. Eureka is going to be a new kind of upgradable weapon experience instead of the relic/anima model of being directed around old content, so there's heightened effort being put into that area with a possibility of customisable armor too.

I don't really know what to say to people who are tired of all kinds of content. If anything that could be categorised as a pve trial/raid or pvp is considered not fresh enough, then what should they divert resources into making? It would be risky to do another 'reborn' of the game fundamentally changing everything. It's already successful now.

If there is another game doing a better job of drastically revamping itself while providing a steady content pipeline then maybe people could give examples of how that is done.