Quote Originally Posted by Xatsh View Post
They did not try to emulate it, very very far from it. They did not copy WoW either in the original 1.0. It was just a horrible idea and was released about 3yrs too early on a garbage engine.


FFXIV 1.0 was nothing like FFXI at all, and I played FFXI for over 20k hours and 1.0 from alpha to shutdown so I can easily say that with 100% accuracy. It was one of the biggest complaints from the ppl playing 1.0 was it was not FFXI and it was a complete unfinished mess.

But then again a mmo designed exactly like FFXI would fail horribly in this day in age. The non-negating horizontal content was a major positive of FFXI though and why it held most of its playerbase across 8yrs, also why you could play the game 60hrs a week and not get bored out of your mind after a month.

But on topic. 4.1 well seems to be a lack of content... combined with 4.0 which most ppl are exhausting thier content. 80% of my guild atm logs in does daily and logs out unless it is a raid night. It is not good sign. SE needs to pumping out more serious content and less fluff... they appear to be doing the opposite.

I know they count monthly subs and crap instead of concurrent users... but that does not help ppl in game, does not help the guilds which stuggle to get ppl on mid/late patch. It does not help with the extreme Boredom after you are done leveling/getting entree level endgame. The we want people to be able to play other games excuse is absurdity... it is them stating they cannot release enough content. They should be trying to fix the problem not embracing it as the way to make a game.
In the documentary it's stated that they were developing 1.0 based on what worked for FFXI, that's why I wrote that, koji himself said it was a huge mistake and that they were out of touch with the time, doesn't mean you are wrong on what you say 1.0 was, but I was referring on the developing thought behind