Just because you don't enjoy it doesn't mean that it is invalid. PVP is new PVP if it is mechanically different (which RW very much is), and FFXIV is a theme park MMO intended to give something for everyone. You see "barely anyone will do it" whereas I see "finally those players who enjoy a challenge finally have a single piece of content that they can enjoy" (since raiding has been made easier). Oh, and to put your opinion into perspective, a very small number of players (far less than will do ultimate most likely) will have a house in Shirogane but you don't see people complaining and calling the decision to implement it "off". Patch 4.1 has a good mix of content for everyone, it is hardly empty.
As for losing a dungeon, I am happier with this structure of dungeons now than I am with 3.0s, given that the roulette will likely have 3 dungeons in it rather than two. Despite losing a dungeon every gear cycle, I think it will feel like we have more than HW, and if we get more content like ultimate and rival wings (and squadron dungeons, erueka, lost canals updates, perform etc.) on top of that, then I am very happy.
Also: To anyone complaining about this patch, remember that this is only 3.5 months after the expansion, not 5 months like 3.1 was.
I saw a different translation that made it sound the way that Alimdia is describing:
"Bahamut size command will be prepared, they intended to let the summoner customize the bahamut size but then it'd turn into a fight between people wanting to make it bigger, so they made a viewer-side setting" - FFXIV reddit discord unofficial live translation



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