lot's of people complaining have yet to see 1 that says what is actaully less about this patch compared to other patches please don't even dare to say less dungeons.
lot's of people complaining have yet to see 1 that says what is actaully less about this patch compared to other patches please don't even dare to say less dungeons.
Potentially no relic for 1 thing
look at 2.1 patch notes for comparison to what we are getting in this patch, 3 ex primals + Ultima HM + Mog HM, 3 dungeons, 1 raid, 2 beast tribes a new pvp mode, Hildebrande and we got the relic in 2.15, free company housing, treasure hunting was introduced
http://na.finalfantasyxiv.com/lodest...7af43f3c43828a
They have been slowly scaling back the content every time and people keep white knighting them for it and accepting it.
2.3 we got 3 dungeons, 1 raid, 1 hm + ex fight, Hildebrande trial, 4 savage raids, front lines pvp and the hunt was added
Edit: 3.1 while marked a downgrade from 2.x series still had more content then 4.1. The 3.1 patch failed because the content flopped and they took such a long time to get it out
Last edited by Rita1989; 09-30-2017 at 04:11 AM.
what is your reluctance to compare apples to apples? 2.3 is not the first patch after an expansion either.
more like what? you were so gung-ho to list everything for 2.1 and 2.3 but for 3.1 it's too much effort to actually list?
Last edited by SendohJin; 09-30-2017 at 04:17 AM.
There has been a continual downgrade in content since 2.0 and even 3.0 so when 5.0 comes out and they release even less content your going to be okay with it?
Your going to white knight SE no matter what I post so not going to waste my time anymore.
Player
3.x as a series is definitely less than 2.x, there's no denying that.
2.x is a lot easier to add things, add maps when there were no maps, add hunts when there were no hunts, add beast tribe quests to tons of tribes that already existed in the base game.
expansions are going to be tougher. people want to build on top of everything in the previous expansions and add new stuff at the same time.
that's why the only apples to apples comparison to 4.1 was 3.1 and you still fail to do it. that instinctively not being your first comparison already says a lot.



Mog HM was reused and not really new.Potentially no relic for 1 thing
look at 2.1 patch notes for comparison to what we are getting in this patch, 3 ex primals + Ultima HM + Mog HM, 3 dungeons, 1 raid, 2 beast tribes a new pvp mode, Hildebrande and we got the relic in 2.15, free company housing, treasure hunting was introduced.
it was new in 1.21, but not in 2.1. Only new were the effect graphics.
Potentially no relic for 1 thing
look at 2.1 patch notes for comparison to what we are getting in this patch, 3 ex primals + Ultima HM + Mog HM, 3 dungeons, 1 raid, 2 beast tribes a new pvp mode, Hildebrande and we got the relic in 2.15, free company housing, treasure hunting was introduced
http://na.finalfantasyxiv.com/lodest...7af43f3c43828a
They have been slowly scaling back the content every time and people keep white knighting them for it and accepting it.
patch 2.1 is by far the biggest patch this game ever got, no other patch got even close to it. not even close. how about you compare 2.3 or 2.5 or 3.1 or 3.3 or 3.5 ? odd patchs numbers were always the (catch up or less intersting patches) I believe infact now on even numbered patches we will get 2 dungeons while odds add only 1 of the same level. so please. we didn't got realic because this time around relic are some reused easy grind your life, they are making a legitimate new zone completely dedicate dto the new relics go knows what else they are working on it it's not the same as some ui and numbers on the background do the same old content 3000 times.
we don't even know what this patch will fully bring aside from all they actally showed.
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