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  1. #561
    Player
    Penthea's Avatar
    Join Date
    May 2014
    Location
    Gridania
    Posts
    3,664
    Character
    Nettle Creidne
    World
    Moogle
    Main Class
    Scholar Lv 100
    Quote Originally Posted by TheCount View Post
    I'm still with FFXIV because i'm entirely burned out on WoW and imo there's a better community here, but the content train really needs to get going or people will just run out of things to keep them interested sooner or later.
    It's funny you say this because this is one of the major reasons why I quit WoW. I don't know about now but certainly up to the end of WoD 99% of patch content was for max level players and the best content among that was for raiders. At least in FFXIV you don't have to be super serious about pve for patches to have any relevance to you.
    (1)

  2. #562
    Player
    Bourne_Endeavor's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    5,377
    Character
    Cassandra Solidor
    World
    Cactuar
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by bswpayton View Post
    Hmm whats this games population 500k to 700k, lets say even 20 thousand or 40 thousand people clear this , is that really enough to justify. I dont even think flogs have 20k parses on one job so that could possibly mean that not even that many people are raiding. Which would make that 40 k number not possible , so If thats the case if not even 40 thousand out of 500ish thousand players are gona be doing this then whats the point exactly.
    Let's take this excuse to its logical extreme.

    - SE's own official census placed Machinist dead last at 5% in terms of jobs leveled
    - Crafting and gathering is largely considered a niche hobby
    - Less than 24% of NA players have access to housing; 23% for EU; 29% for JP. This assumes every single house is owned by someone else (i.e. no alts or FC)
    - Creator Savage had approximately 15% clear rates after six months
    - EX Primals have below average clears
    - Less than half the playerbase has even reached 70

    So. How much of the aforementioned should get deleted? If no one plays Machinist, why should the devs "waste resources" improving it? If not even a fourth of the playerbase can own a house, I suppose they should stop bothering with furniture recipes. If crafting only has a niche audience, better allocate those funds elsewhere. All of those would be silly extremes no one would reasonably argue for yet Ultimate comes along and it's "wasting resources!" No. It's content you won't do and that bothers you. I think Perform is a pointless addition but also know plenty who will love it. I'm not here complaining about its inclusion simply because I don't care for it. For once, odd numbered patches has something raiders can experience in lieu of beating their heads against the same four fights we've already cleared weeks or months ago.

    Kindly, get over it.
    (7)

  3. #563
    Player
    Rufalus's Avatar
    Join Date
    Jan 2014
    Location
    Gridania
    Posts
    2,730
    Character
    Lufie Newleaf
    World
    Ragnarok
    Main Class
    Monk Lv 100
    Quote Originally Posted by Bourne_Endeavor View Post
    Let's take this excuse to its logical extreme.
    Yeh it's interesting. Blizzard acknowledged that these kind of games are pretty much a big collection of niches. The scope of mmos is so broad that people are joining for a whole variety of reasons, cherry picking this and that thing to their tastes. Almost every type of content is only hitting a minority fraction of the total userbase.

    edit: except japan maybe. Yoshida said jp players of this game are being completionists a lot more than the western audience, where mono-gameplay is a lot more common like ppl who only raid, or only craft.
    (2)
    Last edited by Rufalus; 10-06-2017 at 02:42 AM.

  4. #564
    Player
    Sandpark's Avatar
    Join Date
    Sep 2013
    Posts
    744
    Character
    Kronus Magnus
    World
    Midgardsormr
    Main Class
    Summoner Lv 70
    Not going to argue over what she be worked on or not.

    If something isn't getting played then it is for 3 reasons.
    1.Not accessible enough
    2.Not fun enough
    3.Not rewarding enough

    So no matter what it is applied to, a job, a raid, crafting. It is likely not ticking off the 3 boxes and therefore is not getting played a whole lot.

    Revise the how not the what necessarily.
    (3)

    Adventure Journey Concept: http://goo.gl/b6SyTh

    Skillchain Concept: http://goo.gl/tts8Cz

    Power Modifier Concept: http://goo.gl/Md3UAB

  5. #565
    Player
    LaylaTsarra's Avatar
    Join Date
    Feb 2014
    Posts
    4,928
    Character
    Y'sira Kurai
    World
    Halicarnassus
    Main Class
    Conjurer Lv 100
    I'm happy raiders appear to be happy. Hopefully after they get to experience the duty they will be pleased with it too.

    (2)
    Last edited by LaylaTsarra; 10-06-2017 at 03:03 AM.

  6. #566
    Player
    bswpayton's Avatar
    Join Date
    Sep 2016
    Posts
    1,918
    Character
    Nic Pay
    World
    Exodus
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Bourne_Endeavor View Post
    Let's take this excuse to its logical extreme.

    - SE's own official census placed Mach
    They could delete mch, and I'd be totally ok with that. Ha all jokes aside, I am still in prog on the raids myself never said raids where a waste. But content built for world first players is a waste, look at how much smaller the parse numbers for v3s compared to v2s. Then look at the neo exdeath numbers, meaning the it's plenty of people having issues with 3 and 4 already. Which the devs already stated. So what's the justification behind something ten times harder? There is none especially to bring this out when the new stuff that's coming out was already expected anyway. Has nothing to do with me being upset. To the average player nothing was given, but the best raiders not raiders alone get the most original new content of this patch.
    (2)

  7. #567
    Player
    missybee's Avatar
    Join Date
    Dec 2013
    Location
    Weeb Town
    Posts
    420
    Character
    Mia Montblanc
    World
    Sargatanas
    Main Class
    Astrologian Lv 94
    I feel like referring to Unending Coil as a "waste" is sort of subjective.

    I mean, if even a very small amount of people partake of said content, then it can't technically be defined as a waste, no?

    I'm not trying to insinuate that there was huge demand for Ultra Mega Super Turbo Savage - Hyper Edition, but it's nice for SE to recognize every type of player, even if that type is very niche.
    (3)

  8. #568
    Player
    Bourne_Endeavor's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    5,377
    Character
    Cassandra Solidor
    World
    Cactuar
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by bswpayton View Post
    They could delete mch, and I'd be totally ok with that. Ha all jokes aside, I am still in prog on the raids myself never said raids where a waste. But content built for world first players is a waste, look at how much smaller the parse numbers for v3s compared to v2s. Then look at the neo exdeath numbers, meaning the it's plenty of people having issues with 3 and 4 already. Which the devs already stated. So what's the justification behind something ten times harder? There is none especially to bring this out when the new stuff that's coming out was already expected anyway. Has nothing to do with me being upset. To the average player nothing was given, but the best raiders not raiders alone get the most original new content of this patch.
    I am by no means a world first raider. My first Neo clear came six weeks following its release. So let's not presume Ultimate only appeals to the very best. Furthermore, Ultimate isn't going anywhere. If you haven't beaten Neo yet, you'll have something to look forward to when you do. People constantly talk about how there isn't much of an endgame. Now they're attempting to expand on that. As for the difficulty, you are once again presuming. The devs claimed Zurvan would be closer to Thordan and warned tanks to "be careful" with large pulls in Xelphatol. They're notorious for vastly overhyping content. Regardless, even if it does prove to be exceptionally hard, they are reusing assets. I don't how much more this needs to be drilled into people's head. Ultimate isn't being made from wholecloth but will primarily use existing textures, arenas, mechanics and themes with some adjustments. Stop acting like if Ultimate didn't exist, you might have Eureka. At best, you'd have another faceroll dungeon nearly everyone has grown sick of-- perhaps not even that considering they've claimed those resources didn't go into Ultimate.

    Ivalice is original. Ultimate is a rehash. So let's knock off the hyperbole. As I have said in this thread already, be my guest if you want to complain about the sparse content releasing in 4.1. I would even agree. But stop trying to blame Ultimate for it.
    (5)
    Last edited by Bourne_Endeavor; 10-06-2017 at 03:51 AM.

  9. #569
    Player
    bswpayton's Avatar
    Join Date
    Sep 2016
    Posts
    1,918
    Character
    Nic Pay
    World
    Exodus
    Main Class
    White Mage Lv 80
    Quote Originally Posted by missybee View Post
    I feel like referring to Unending Coil as a "waste" is .
    In this patch where is everyone else's new content? A house is not content it's a thing an external glam. 24 man, and shiyru where already, a given. The new stuff stuff is missing for the other content that we lost for ur average player. But ultimate something for the orange numbers on flogs is the new shiney. That literally no-one else is go gona have a chance at. So where is the actual stuff for that dungeon we lost out on
    (3)

  10. #570
    Quote Originally Posted by bswpayton View Post
    In this patch where is everyone else's new content? A house is not content it's a thing an external glam. 24 man, and shiyru where already, a given. The new stuff stuff is missing for the other content that we lost for ur average player. But ultimate something for the orange numbers on flogs is the new shiney. That literally no-one else is go gona have a chance at. So where is the actual stuff for that dungeon we lost out on
    maps, Squadrons, PvP
    (0)

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