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  1. #10
    Player
    Tracewood's Avatar
    Join Date
    Nov 2013
    Location
    Bast-- Ul'Dah.
    Posts
    556
    Character
    Eugene Tracewood
    World
    Midgardsormr
    Main Class
    Monk Lv 92
    Part of me wishes they go rework on the other two fists of the MNK skills. Fists of Fire is fine, Riddle of Fire is workable if you stack the right amount of skill speed. Brotherhood is okay unless you are in a group of all casters (or slow phys dps)

    Fists of Earth, to me is situational for solo and those moments where the Tank bites it, you're next on threat and you need time for you to take some hits until the tank gets back up. Riddle of Earth should apply a DEF up bonus to the entire raid, great for raid wide AoE. I'd love to put on a mini stoneskin for those oh crap moments, it would help out in raids.

    Fists of Wind should emulate something that has really, REALLY, fast punching. Like 15% more skill speed (but no critical hits for balance). They should of put the "resets greased lightning" on Riddle of Wind instead of making it another tackle.
    (0)
    Last edited by Tracewood; 10-09-2017 at 08:34 AM.