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  1. #11
    Player
    Wollip's Avatar
    Join Date
    May 2014
    Posts
    2
    Character
    Wollip Woya
    World
    Brynhildr
    Main Class
    Marauder Lv 70
    What we need to look at is what makes Ninjas and Dragoons so viable.

    Ninjas and Dragoons can raise the entire raid's damage by a significant amount that makes the additional damage Monk's bring to the table insignificant. The former jobs' buffs affect the entire raid, with the addition of bringing slashing and piercing debuffs which actually helps more than their own job.

    With blunt damage resistance down, who do Monks help? Only themselves. It doesn't even apply the intelligence down debuff anymore that made it somewhat more useful in earlier days.

    Dragoon's Eyes and Litany affect casters and physical damage dealers, as well as healers. Ninja brings unparalleled aggro control to the table, that no other class can achieve.

    If we take a close look at why every party desires Dragoons and Ninjas so much, we can begin to fix Monk as a more balanced and viable addition to raid groups.

    They're not that far off actually, but a small buff here and there (not necessarily damage) would go a long way.
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    Last edited by Wollip; 10-04-2017 at 01:00 AM.