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  1. #1
    Player
    Tigerlilley's Avatar
    Join Date
    Aug 2014
    Posts
    508
    Character
    Tiger Lilia
    World
    Behemoth
    Main Class
    Monk Lv 90

    Monk ignored for 4.1

    With goon/nin/mch buffs we are totally out of the picture now.

    I don't know what I expected at this point.

    It's like all these threads of feedback that have been going on since the start of Stormblood count for nothing.
    (17)
    Last edited by Tigerlilley; 09-30-2017 at 02:16 PM.

  2. #2
    Player
    SpeckledBurd's Avatar
    Join Date
    Oct 2016
    Location
    Ul'dah
    Posts
    708
    Character
    K'ahli K'uhla'tor
    World
    Balmung
    Main Class
    Monk Lv 100
    At this point the only Monk change I can see happening is the Devs deciding Elixir Field is too fun and replacing it with another tackle.
    (16)

  3. #3
    Player
    Exiled_Tonberry's Avatar
    Join Date
    Sep 2015
    Posts
    1,660
    Character
    Sharl Llyntine
    World
    Jenova
    Main Class
    White Mage Lv 100
    I mean, what did you expect? We've been getting the short end of the stick since 3.0.
    I wouldn't be surprised if we saw a nerf somewhere.
    (5)

  4. #4
    Player
    Sam26's Avatar
    Join Date
    Jun 2017
    Posts
    32
    Character
    Luna Miva
    World
    Lich
    Main Class
    Ninja Lv 70
    "NIN:
    Doton bug fixes (?)
    Shukuchi's animation has been tweeked (i.e. animation lag will be decreased)."

    Buff? The Change to Doton will most likely be a nerf again since it currently gets buffed by the dripping blades trait (20% physical dmg buff) which was odd because Doton should have been magic dmg but I imagine that they won't really compensate the 20% dmg loss fully.
    Nin's the only job that gets nerfed the 3rd time in a row during SB now...
    (5)
    Last edited by Sam26; 09-29-2017 at 09:46 PM.

  5. #5
    Player
    Axxion's Avatar
    Join Date
    Dec 2015
    Posts
    953
    Character
    Equinox Axxion
    World
    Behemoth
    Main Class
    Summoner Lv 100
    We might just have to wait for the full notes. They didn't really cover all the jobs. you know?
    (2)
    for a year, would you rather be secretly filmed at random moments and have the footage uploaded to your social media or loose $100 when ever you said a curse word?

  6. #6
    Player
    SpeckledBurd's Avatar
    Join Date
    Oct 2016
    Location
    Ul'dah
    Posts
    708
    Character
    K'ahli K'uhla'tor
    World
    Balmung
    Main Class
    Monk Lv 100
    Quote Originally Posted by Axxion View Post
    We might just have to wait for the full notes. They didn't really cover all the jobs. you know?
    There's no point getting your hopes up, everything about this expansion says the devs don't care about Monk.
    (9)

  7. #7
    Player Neela's Avatar
    Join Date
    Apr 2015
    Location
    Bevelle, Besaid Island
    Posts
    1,710
    Character
    Flower Girl
    World
    Zodiark
    Main Class
    Dancer Lv 90
    Quote Originally Posted by SpeckledBurd View Post
    There's no point getting your hopes up, everything about this expansion says the devs don't care about Monk.
    haven't any great exp with sb mnks myself so far... but isn't mnk on one of the top spots for endgame as usual? what is the mnks main concern atm which should be fixed asap? im just wondering... if the cls really have so much issues that it should be rerolled as well... maybe u can gimme a hint? : /
    (0)
    Last edited by Neela; 10-05-2017 at 10:26 PM.

  8. #8
    Player
    Lastelli's Avatar
    Join Date
    Jun 2015
    Location
    Gridania
    Posts
    937
    Character
    Lastelli Sungsem
    World
    Ragnarok
    Main Class
    Monk Lv 90
    Quote Originally Posted by Neela View Post
    haven't any great exp with sb mnks myself so far... but isn't mnk on one of the top spots for endgame as usual? what is the mnks main concern atm which should be fixed asap? im just wondering... if the cls really have so much issues that it should be rerolled as well... maybe u can gimme a hint? : /
    Many people are not satisfied with how MNK currently feels to play for several reasons. First, SB MNK is very similar to HW MNK which was very similar to ARR MNK, whereas most other jobs got new shiny toys to have fun with. I think it's the job that's changed the least from its inception. Then there's the debate about riddle of fire. This skill makes your gcd slower in exchange for increased damage, but this feels weird to many players because MNK has always been a very fast job. Also, at level 66 MNK unlocks tackle mastery. This trait gives an additional effect to shoulder tackle depending on you fist (fire, earth and wind), which makes it useless since these additional effects are not good enough to justify using anything other than fist of fire. Tbh that trait looks like a bad joke.
    MNK perfomance in raid is good though.
    (0)

  9. #9
    Player
    Hestzhyen's Avatar
    Join Date
    Aug 2014
    Location
    Gridania
    Posts
    744
    Character
    Hestzhyen Voer
    World
    Gilgamesh
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Neela View Post
    haven't any great exp with sb mnks myself so far... but isn't mnk on one of the top spots for endgame as usual? what is the mnks main concern atm which should be fixed asap? im just wondering... if the cls really have so much issues that it should be rerolled as well... maybe u can gimme a hint? : /
    If you read the thread, and other threads in the forums about SB changes to MNK, people are dissatisfied with how the job plays now. Its relative power may be fine but if the job feels like crap to play then it doesn't matter. Some people will play jobs because of their power instead of how they play. Many people play jobs because they like the flow and/or aesthetic, regardless of it's power. So people who liked the speedy dance of 2.x/3.x MNK are now upset that the old flow is gone. Some of SB's job changes were for the better, many were simply different, but a few were bad. MNK is one of the bad ones for gameplay reasons, even if they're still doing great DPS.

    It's like SE didn't learn after making BRD a bowmage in 3.x. If people are used to a fast, free-flowing style, you can't just take it away and introduce cast times without ruining what a lot of people play the job for. I hope they don't have to wait until the next expansion to get what they love about the job back like BRD mains did.
    (4)

  10. #10
    Player
    Bourne_Endeavor's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    5,377
    Character
    Cassandra Solidor
    World
    Cactuar
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Axxion View Post
    We might just have to wait for the full notes. They didn't really cover all the jobs. you know?
    They said only six jobs are receiving any changes: DRG, WAR, SCH, SMN, NIN and MCH

    Quote Originally Posted by Wannman View Post
    If they gave us all our potencies back would we be ok?
    Monk's damage is fine. They actually parse close to Samurai. It's the mechanics surrounding the job many people are frustrated with.
    (6)

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