On topic:

Why better rewards? What is the reward for killing faster?
Spirit bind is determined by enemies killed.
Enemy loot drops such as crystals are determined by enemies killed.
EXP rate will always be faster by killing multiple quickly spawning, quickly killed monsters than slower to kill monsters regardless of the spawn rate. Safer too.

You're already well hated on these boards, how about you offer the olive branch and condense your ideas down to one thread per general goal and then we'll talk about getting your name right.