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  1. #1
    Player
    Hyrist's Avatar
    Join Date
    Oct 2011
    Location
    Next to a dead Snurble.
    Posts
    1,969
    Character
    Lin Celistine
    World
    Goblin
    Main Class
    Dragoon Lv 90
    On topic:

    Why better rewards? What is the reward for killing faster?
    Spirit bind is determined by enemies killed.
    Enemy loot drops such as crystals are determined by enemies killed.
    EXP rate will always be faster by killing multiple quickly spawning, quickly killed monsters than slower to kill monsters regardless of the spawn rate. Safer too.

    You're already well hated on these boards, how about you offer the olive branch and condense your ideas down to one thread per general goal and then we'll talk about getting your name right.
    (2)

  2. #2
    Player

    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    3,208
    Quote Originally Posted by Hyrist View Post
    Spirit bind is determined by enemies killed.
    Enemy loot drops such as crystals are determined by enemies killed.
    EXP rate will always be faster by killing multiple quickly spawning, quickly killed monsters than slower to kill monsters regardless of the spawn rate. Safer too.

    You're already well hated on these boards, how about you offer the olive branch and condense your ideas down to one thread per general goal and then we'll talk about getting your name right.
    It's called adjustments....................................................................................................................


    also I'm not hated, it's called affection.

    and it's Rokien. thanks ^.^
    (1)