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  1. #1
    Player
    Mirage's Avatar
    Join Date
    Mar 2011
    Posts
    488
    Character
    Mirage Askai
    World
    Sargatanas
    Main Class
    Lancer Lv 50
    Not to mention, it would feel a lot cooler to kill a huge dragon for exp than a small dodo.

    That's an issue I have with certain MMOs actually. Why is there so terrible mob progression? Why are the strong mobs you fight at level 40 as puny-looking as the ones you fought at level 10? Can't you round up all the weak-looking mobs in the starter areas, then populate the high level areas with the tough shit?

    The lv55 Dormouse hits you for 1000 points of damage
    You were defeated by the Dormouse

    Doesn't exactly make you feel very heroic when you just killed a 5 feet tall raptor a second ago.

    I realize that there is some sort of progression in tough-looking-ness of monsters, but I wish there was even more of it. Why not make the level 20 crabs 2 feet tall, and make the level 50 ones 5 feet tall? Why not add some more details to some of the models, like making some have considerably more spiky shells than others?
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    Last edited by Mirage; 07-03-2012 at 02:25 PM.