yes, i want to see much longer fights at least like in ffxi where there was time and reason for spells like despell and slow ..removing buffs and stuff. all things that make you feel like your playing a mmo like final fantasy.

in other mmo's where speed is key just like it is now in ffxiv, you basically are fighting the same mobs with different graphics. every mob in every zone you fight basically the same, yeah range and mele or magic w/e but you just smash and kill and done. nothing matters really in what you do it's always the same fights outside of bosses and nm's. this should not be, it should be like in ffxi, magical weapons in moon (if any remember them) imps in caedarva, multiple types of mob types and all diff to kill. i like in stronghold the mage types that you need to silence...more of that. and more longer fights so that they matter. even crab fights back when game launched with 15players took longer to kill then it does with 1 person now. it's just stupid.