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  1. #11
    Player
    CaesarCV's Avatar
    Join Date
    Jun 2016
    Location
    Limsa Lominsa
    Posts
    278
    Character
    Faire Eravyn
    World
    Jenova
    Main Class
    Scholar Lv 80
    I wholeheartedly disagree with removing EXP from PvP. It has provided a really cool, fun way to level classes, especially DPS ones who would otherwise have a lot of trouble queuing for dungeons. While botters are a problem, they were even before the addition of EXP. Instead maybe some other way to disincentivize bots would be for the best. I also agree with others in how EXP shouldn't be based on wins or losses. Before the fact that you still got the same EXP was a nice 'consolation' prize for a loss, which might be most of the time if you're in Shatter....
    (1)

  2. #12
    Player
    Bourne_Endeavor's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    5,377
    Character
    Cassandra Solidor
    World
    Cactuar
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Sylvina View Post
    Sure a tiny portion of the playerbase would continue to queue. but queues already can last half an hour for pvp RIGHT NOW at non peak times. do you really want em longer?
    Five minute queues are not a "tiny portion." The only reason queue have slowed now are because the devs screwed up severely with their poor management. PvP skills were entirely gutted, melee jobs suck and three jobs (WAR, RDM and AST) are so bad, it's almost forfeit getting two on your team. This has essentially driven many good PvPers away, thus you're left with bots. So, yes, I would rather slower times or for PvP to die completely if they can't be arsed to actually enforce their policies. They've put significant resources into a mode they won't manage.
    (2)

  3. #13
    Player
    silverlunarfox's Avatar
    Join Date
    May 2015
    Location
    Shirogane
    Posts
    1,036
    Character
    Loki Lux
    World
    Lamia
    Main Class
    Gunbreaker Lv 80
    Quote Originally Posted by ShigureKosaka View Post
    As the title say's, Please remove the exp reward all to gather from pvp.
    No.

    The problems are a result of the game system itself. And third place still offers decent enough XP I can't even get mad about losing. Heck my games aren't even filled with bots, but preformed...

    If you don't like it, simply don't play it. But bots exist both in PvP and in the game itself. That is the real issue.
    (1)

    "Within each of us, the potential for great power waits to be released."

  4. #14
    Player
    ThirdChild_ZKI's Avatar
    Join Date
    Jan 2014
    Posts
    3,229
    Character
    Lace Valeria
    World
    Jenova
    Main Class
    Machinist Lv 80
    Welp, here goes again:

    As much as I've been utilizing it, I'd be fine with XP in PvP going away because that's not why I did it in the first place. I know that won't happen as it's now been opened up to players at level 30 and they're trying to push to allow it from even level 1, but it goes without saying that issues with botting, exploiting, giving up, and just general lack of knowledge or understanding of the modes only became an issue once XP was offered.

    People love to try and point out Garo as the big savior of PvP. It's not. If the Gold Saucer versions of the gear were implemented at the same time and dyeable, most would've opted to just go for that instead. Lifting the GC restrictions - the biggest request of the PvP community that existed before 3.5/4.0 that many didn't know about or simply didn't acknowledge - was the big fix. Changing up the cost and rewards of Wolf Marks helped too, but that was largely a change with the event in mind. Still, you can't feasibly say that an event no one knew about until just before it began outweighs a much needed and wanted change that improved and made matchmaking easier. That's just not even comparable.

    Removing emotes? No. Don't you dare. Given that they've oversimplified all job's kits, removed gear stats, and left us with the base forms of PvP-specific skills that used to be upgradeable, emotes are one of the last few little bits of expression we have left. Yeah, it sucks when someone wants to gloat if they take you down. . . But that's when you mark em, respawn, and take them down. Simple as that. I recently had a Battle Fever NIN running from me at dangerously low HP. They only survived by their team completely diverting to stop me, then they came back and laughed. Funny right? It was even funnier when I respawned, switched to my main job, then came back and took them down in half the time it took before. It's all a part of competition. Sure, mind your manners and don't take it too far, but when they score a touchdown and spike the ball, score one back and spike it on them.

    Quote Originally Posted by Bourne_Endeavor View Post
    Five minute queues are not a "tiny portion." The only reason queue have slowed now are because the devs screwed up severely with their poor management. PvP skills were entirely gutted, melee jobs suck and three jobs (WAR, RDM and AST) are so bad, it's almost forfeit getting two on your team. This has essentially driven many good PvPers away, thus you're left with bots. So, yes, I would rather slower times or for PvP to die completely if they can't be arsed to actually enforce their policies. They've put significant resources into a mode they won't manage.
    Much of this is unfortunately more true than I want it to be :/
    (3)

  5. #15
    Player
    technole's Avatar
    Join Date
    Jun 2014
    Location
    Gridania
    Posts
    1,969
    Character
    Thea Sitori
    World
    Gilgamesh
    Main Class
    Scholar Lv 72
    I've reported AFKers, people who you know were not bots were trying to take advantage of the system. Also be proactive in kicking players that absolutely are not contributing. GCs like Maelstrom have lines of people wanting to get in, so if people realize that they could get a free ride out of the instance they will wise up.

    AST and WAR is fine now, both do pretty well in the Feast too since 4.06A update. WAR does good dps, has damage increase debuff, however now has a stun which was problematic not having one before for CC.
    (1)
    Last edited by technole; 09-29-2017 at 12:08 AM.

  6. #16
    Player
    Zojha's Avatar
    Join Date
    Aug 2015
    Posts
    3,565
    Character
    Lodestone Bait
    World
    Pandaemonium
    Main Class
    Gladiator Lv 1
    Quote Originally Posted by ThirdChild_ZKI View Post
    People love to try and point out Garo as the big savior of PvP. It's not.
    Well of course it's not! We all know what the true savior of PvP is:

    Naoki Yoshida:

    I completely understand that it would be better for advanced PvP players to be able to use full chat functions. However, the data clearly shows that a greater number of new players have joined the content after we removed chat functions—this is a fact that we cannot dispute. From this, we can tell how much harsh language was becoming an impediment to new players and hurting their participation.
    https://mogtalk.org/2017/08/30/mogta...yoshida-2-pvp/

    *cackles*
    (2)

  7. #17
    Player ManuelBravo's Avatar
    Join Date
    Apr 2012
    Location
    Milpitas , CA
    Posts
    2,142
    Character
    Shinigami Zetta
    World
    Balmung
    Main Class
    Dragoon Lv 90
    If anything they should add a MVP and give them a bonus on Xp or marks for most ko's / healing amount, and penalize lowest thresh hold or 0 activity players. As for Garo...hmmm I would love to see Dessidia gear if anything.
    (1)

  8. #18
    Player
    ThirdChild_ZKI's Avatar
    Join Date
    Jan 2014
    Posts
    3,229
    Character
    Lace Valeria
    World
    Jenova
    Main Class
    Machinist Lv 80
    Man, that statement was so wrong I didn't even feel like sighing when I saw it. I was just like, ". . .Okay, Yoshida."
    (1)

  9. #19
    Player
    Gravton's Avatar
    Join Date
    Sep 2013
    Posts
    377
    Character
    Gravton Pentest
    World
    Diabolos
    Main Class
    Gladiator Lv 80
    Quote Originally Posted by ManuelBravo View Post
    If anything they should add a MVP and give them a bonus on Xp or marks for most ko's / healing amount, and penalize lowest thresh hold or 0 activity players. As for Garo...hmmm I would love to see Dessidia gear if anything.
    That's what Star Wars did. They had a medal system in place that would award activity in pvp. 1k damage gave dps medal 1, 2k for medal 2, etc. Tanks had damage taken and healers had healing done. I liked the system cause it weeded out bots and gave rewards based on points from medals. I.e. Participation.
    (4)

  10. #20
    Player
    Stormfur's Avatar
    Join Date
    May 2014
    Location
    The World of Darkness
    Posts
    2,776
    Character
    Hex Pathcrosser
    World
    Leviathan
    Main Class
    Dragoon Lv 72
    ^^ That's just the kind of system I've been proposing for awhile now. Of course, the bots would probably find a way around it quickly (whacking at the ice or whatever to show 'activity') but it would do a lot to encourage more participation and more people to learn the skills of their respective classes (hopefully!)

    We need XP in PVP -- at least unranked -- so that we have an alternative to POTD!
    (1)

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