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  1. #31
    Player
    saucyshortcake's Avatar
    Join Date
    Sep 2013
    Posts
    100
    Character
    Kenzeil Zolas
    World
    Behemoth
    Main Class
    Conjurer Lv 30
    Quote Originally Posted by Gravton View Post
    Medals would track participation not performance. There would still be caps on rewards like now. Medals would just ensure you weren't a bot on auto-follow.
    This still wouldn't work, because the bots don't just autofollow. They get engaged in fights, often very aggressively. 90% of the time you see team battles in the center of a frontline match, it's just clusters of bots. I don't think people understand just how many characters in these matches or bots or how sophisticated the bots are.
    (0)

  2. #32
    Player
    Shirolumi's Avatar
    Join Date
    Oct 2016
    Location
    Ul'dah
    Posts
    154
    Character
    Nova Phantom
    World
    Cerberus
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by Gallus View Post
    Exactly this. Allow for a 4v4 unranked mode that gives exp (based on victory/loss). Then have a ranked mode with proper rewards (yes, proper, no super big prize for the top 100 and garbage tokens for the rest of the players).
    I like this idea, but what are you suggesting for the rewards and how to get them? Because an armor set is not really a super big prize to me
    (0)

  3. #33
    Player
    Gallus's Avatar
    Join Date
    Sep 2013
    Posts
    1,259
    Character
    Crimson Bloodrose
    World
    Phantom
    Main Class
    Summoner Lv 100
    Quote Originally Posted by Shirolumi View Post
    I like this idea, but what are you suggesting for the rewards and how to get them? Because an armor set is not really a super big prize to me
    Compared to half of a weapon it is imo.
    Judging by the difficulty to attain rank tiers I'd do something like:

    Bronze (very easy) - tokens for weapon
    Silver (very easy) - tokens for weapon
    Gold (easy) - tokens for weapon
    Platinum (moderate) - Full set of undyable armor
    Diamond (hard) - Full set of dyable armor
    Top 100 - Full set of dyable armor, top 100 special earrings and title
    Top 10 - Furnishing + top 100 prize
    (1)

  4. #34
    Player
    Garten's Avatar
    Join Date
    Aug 2013
    Posts
    420
    Character
    Garten Rei
    World
    Moogle
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by ShigureKosaka View Post
    As the title say's, Please remove the exp reward all to gather from pvp. Its nothing but freaking bots there now and its totally not fun anymore when you try and have fun only to be forced to take a exp penalty cause people want to use bots and warp all over the freaking map killing others. Its not fun anymore please either fix this issue by disable all emotes/following in pvp or just remove the exp all to gather. I rather have a 10+min wait time for real pvp then a quick pvp fight that has no fun.
    Even if i don't think that is happening i agree with you.
    (0)

  5. #35
    Player
    Ahrniel's Avatar
    Join Date
    Aug 2016
    Posts
    57
    Character
    Honoka Ahrniel
    World
    Zalera
    Main Class
    Dragoon Lv 60
    I will have no reason to play PVP anymore, and no decent option to level up my DPS jobs if XP is removed from PVP. I disagree with this suggestion.
    (0)

  6. #36
    Player
    Gravton's Avatar
    Join Date
    Sep 2013
    Posts
    377
    Character
    Gravton Pentest
    World
    Diabolos
    Main Class
    Gladiator Lv 80
    Quote Originally Posted by Ahrniel View Post
    I will have no reason to play PVP anymore, and no decent option to level up my DPS jobs if XP is removed from PVP. I disagree with this suggestion.
    Player bots support this message
    (1)

  7. #37
    Player
    Wintersandman's Avatar
    Join Date
    May 2014
    Posts
    1,190
    Character
    Winter Sandman
    World
    Hyperion
    Main Class
    Paladin Lv 70
    Quote Originally Posted by Gravton View Post
    Player bots support this message
    Actually I somewhat agree with Ahrneil. I use PVP to level classes. If EXP is removed I would have to find other methods to level that are less enjoyable. Spamming dungeons and the queue times are not enjoyable. Dungeons are predictable. Every PVP match is unpredictable as the players change the dynamic. For me exp gave me an outlet to accomplish both of the things I enjoy to do.
    (0)

  8. #38
    Player
    saucyshortcake's Avatar
    Join Date
    Sep 2013
    Posts
    100
    Character
    Kenzeil Zolas
    World
    Behemoth
    Main Class
    Conjurer Lv 30
    It'd be better if they just took action against bots. 72 player matches in a frontline are usually 50+ bots. A few cases of permabans on the prominent ones would probably be more than enough of a deterrent given that a lot of the bots are highly leveled/achieved characters.
    (0)

  9. #39
    Player
    Commander_Justitia's Avatar
    Join Date
    Aug 2013
    Posts
    1,101
    Character
    Ash Primordial
    World
    Phoenix
    Main Class
    Paladin Lv 90
    I like how the creator of this thread has all classes on 70 though. Only because YOU don't need exp anymore, doesn't have to mean removing it is the favorable way to fix PvP.
    (1)

  10. #40
    Player
    ThirdChild_ZKI's Avatar
    Join Date
    Jan 2014
    Posts
    3,229
    Character
    Lace Valeria
    World
    Jenova
    Main Class
    Machinist Lv 80
    Honestly, it has to be said that when there was no XP offered, we didn't have anywhere near as many issues with botting or people just making half-hearted efforts "'cause I get XP either way." PvP functioned as a solid, if not undersupported and unrecognized endgame activity.

    Because I understand the desire to allow players in as early as 30 - and with plans to make it possible from even 1 - it might do well to split the queues. Have a leveling queue and an endgame queue. There ARE people that PvP for reasons other than leveling, and enjoy it for more than a substitute for other content that gives more XP anyways. But I can't stress enough, we didn't have half these problems back then, and the overall quality of sportsmanship, let alone competitive spirit was MUCH higher.
    (2)

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