I just wanted to post my idea for a new job for FF14 and i think the Time mage (more specifically the the time battlemage for ff12 zodiac) would be a perfect fit for the fourth tank job. Lore wise for most final fantasy games the time mage has been generally a support character but ff12 remaster they are able to wear heavy armor which just screams tank. they can wield crossbows or swords and their spells mainly focus on slowing things down to stop damage from happening.
a lot of slows and stuns would be in their tool kit all giving an enmity boost to keep agro while maybe giving them some spells to increase the speed of the attacks of their allies to burn things quicker. they also have access to low level white magic so a cure with the addition bonus of enmity increase or a skill that buffs healers heals while also lowering the enmity of those heals would be cool.
im not sure a crossbow would really work out as a ranged tank would piss off too many melee dps players, but a sword with some sort of magical shield offhand would work. they'd have to be the best at tanking magical damage and the worst at tanking physical damage.
not sure what else id add to this, but just wanted to float this idea out there and see what other people thought
bonus: it would likely start at lvl 50 making those low lvl dungeons have faster que time![]()