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  1. #31
    Player
    Rasler_Heios's Avatar
    Join Date
    Aug 2017
    Location
    Ul'dah
    Posts
    284
    Character
    Rasler-heios Nabradia
    World
    Tonberry
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Rokke View Post
    Do you want players to interact with each other or no? Cross world whatnots allow people who want to play with other people to..you know, play with more people.
    If this explanation of what playing with others in an MMORPG is supposed to be is not enough, I don't know what would be. I couldn't have said it much better myself.

    As with regards to the squadrons playable in dungeons, it is not for all dungeons. So new contents would still be played with actual players. Like what others have said, soloing a dungeon is already existing so having your squadron with you shouldn't be an issue. There are players out there who could probably use the squadrons to practice doing dungeons which may increase their confidence to play said dungeons with actual players.
    Sometimes one just have to check what benefits a new feature can offer instead of bashing it down before it can even be released.
    (0)


    "Is adventuring not supposed to be glorious? I thought it was supposed to be glorious." - Vath Deftarm, Dravanian Hinterlands, An Acquired Taste
    "That's a fine accomplishment lad. Young and lusty as you are, no doubt you'll achieve much and more in the years to come. I look forward to hearin' all your deeds." - Jonathas, Master of the Rolls, Old Gridania

  2. #32
    Player
    Welsper59's Avatar
    Join Date
    Mar 2012
    Posts
    2,427
    Character
    Eros Maxima
    World
    Leviathan
    Main Class
    Archer Lv 60
    Quote Originally Posted by SnowyPoupa View Post
    Just a question then :
    It is going to be allowed for roulettes ?For example leveling ?
    Or only for specific so you can farm your pets and so on ?
    Also it will apply on raids that we can unsync and Trials ?
    Likelihood is next to none for roulettes and probably not for a long time on unsync'd raids/trials. You gotta keep in mind we're talking about the devs who are extremely hesitant about the idea of soloing in general. It's the exact reason why we have to conform to holy trinity setups (unless you pre-made a full party for the content involved), why nerfs to jobs like SMN and their pet tanks are so harsh, and why we cannot undersize current content without manipulating the system unnecessarily. We can't even undersize 24-man raids (I think).

    It would not surprise me if they hit us with the first 3 low level dungeons as the only accessible Squadron areas. Then by the end of SB, we'd at best be able to bring them to the end of ARR MSQ dungeons. A rather lackluster thought if that were true, given the pace of such dungeon access release, but the devs aren't exactly well-known for proper execution of new, yet very simple, ideas. See Diadem and The Hunt for just a couple references.
    (0)
    Last edited by Welsper59; 09-28-2017 at 07:46 AM.

  3. #33
    Player
    Savagelf's Avatar
    Join Date
    Jan 2013
    Location
    New Gridania
    Posts
    1,712
    Character
    Aribeth Lightbringer
    World
    Behemoth
    Main Class
    Gladiator Lv 90
    picture this way what if you have your squadron and without warn you find your squadron mate are bring replace by players surprise you get player now. it cute something but when selectived need for players meet the demand for a human player you may see meant
    (0)

  4. #34
    Player
    Solemn's Avatar
    Join Date
    Sep 2017
    Posts
    13
    Character
    Solemn Reign
    World
    Cactuar
    Main Class
    White Mage Lv 70
    Quote Originally Posted by SnowyPoupa View Post
    Edit:And for the people that will say is for those that want to play alone or dont want to be part of a community for w/e reason then why you play an MMORPG?
    Avoid this argument. There are two parts to the term "MMORPG", there is the "MMO" and there is the "RPG". Some play for both, some play for one or the other. Some just happen to like the IP, which would be especially likely in a game like this, tied one of the most popular RPG franchises in the history of ever.

    Further, as others have pointed out, we have been able to solo dungeons for a long time, now. Yet, years after ARR, I'm still CONSTANTLY, ANNOYINGLY ROLLING THE FIRST 3 DUNGEONS IN EVERY LEVELING ROU FOR 2 WEEKS NOW WTF so, history suggests your concerns are unwarranted.

    Personally, I'm very excited to have more things to do with my squad. It worked wonderfully in Guild Wars. I hope the system is as well-developed as I'm imagining it to be.
    (4)

  5. #35
    Player
    Welsper59's Avatar
    Join Date
    Mar 2012
    Posts
    2,427
    Character
    Eros Maxima
    World
    Leviathan
    Main Class
    Archer Lv 60
    Quote Originally Posted by Solemn View Post
    Avoid this argument. There are two parts to the term "MMORPG", there is the "MMO" and there is the "RPG". Some play for both, some play for one or the other. Some just happen to like the IP, which would be especially likely in a game like this, tied one of the most popular RPG franchises in the history of ever.
    I agree. Avoiding the blind argument is honestly the best thing to do. I'm personally of the solo-preferred playstyle, but I don't hate the party play at all. That should honestly be the extent of it for anyone, regardless of style of choice. This is what the genre is and how the populous chooses to play is their own within the limitations permitted.

    Further, as others have pointed out, we have been able to solo dungeons for a long time, now. Yet, years after ARR, I'm still CONSTANTLY, ANNOYINGLY ROLLING THE FIRST 3 DUNGEONS IN EVERY LEVELING ROU FOR 2 WEEKS NOW WTF so, history suggests your concerns are unwarranted.
    Well to be fair, it is a different situation given how most jobs/players can't really solo dungeons of their level, unlike how it seems it'll be with Squadrons. That's pretty much it though.

    Personally, I'm very excited to have more things to do with my squad. It worked wonderfully in Guild Wars. I hope the system is as well-developed as I'm imagining it to be.
    Again, agreed. I don't know how it worked for GW, but if Squadrons can function similarly to how they do in XI with the Trust system, then it'd be quite the improvement to QoL possibilities. Then again, I'd imagine they'll function similar to how NPCs do in current combat situations, which is mindlessly basic. Should work out fine for this game though with that low of an AI.
    (0)

  6. #36
    Player
    NolLacnala's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    656
    Character
    Nol Lac'nala
    World
    Cactuar
    Main Class
    Pugilist Lv 80
    Quote Originally Posted by Lilseph View Post
    I hight doubt these Squadrom members will be on par with actual players...
    If the SCH quest AI allies are anything to go by, our squadrons will be better than 60% of the playerbase.
    (4)

  7. #37
    Player
    Kahnom's Avatar
    Join Date
    Aug 2014
    Posts
    1,616
    Character
    Arlizz Teirez
    World
    Jenova
    Main Class
    Monk Lv 90
    I will teach my THM to be Ice Mage.
    (0)

  8. #38
    Player
    Solemn's Avatar
    Join Date
    Sep 2017
    Posts
    13
    Character
    Solemn Reign
    World
    Cactuar
    Main Class
    White Mage Lv 70
    Quote Originally Posted by Welsper59 View Post
    ...I don't know how it worked for GW, but if Squadrons can function similarly to how they do in XI.....
    I didn't get to enjoy FF11 unfortunately so I can't comment. In Guild Wars, there was an NPC version of every class that you could bring with you in place of either some or all of the slots that another person would fill. You generally couldn't bring them into the game's 'elite' difficulty content, but they were sufficient for story content. I never would have made it through the game without them.

    Another example might be FF12. The mechanics might've since passed on to other games, I haven't played beyond 12 (yet), but the way you could set up your ally's actions and skills so they fought intelligently was fantastic. I loved that game.
    (0)

  9. #39
    Player
    Lilseph's Avatar
    Join Date
    Mar 2011
    Posts
    1,461
    Character
    Shadow Link
    World
    Mateus
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by NolLacnala View Post
    If the SCH quest AI allies are anything to go by, our squadrons will be better than 60% of the playerbase.
    Oh yes! That's exactly the example that came to my mind when I wrote the last point. They were doing all mechanics correctly in the Lost City. It was baffling and reminded me how players failed at it, when I had this couple of NPCs doing things right.
    (1)

  10. #40
    Player
    Sylvina's Avatar
    Join Date
    May 2017
    Posts
    1,102
    Character
    Sylvina Eon
    World
    Exodus
    Main Class
    Warrior Lv 90
    Oh no, we might actually be able to run a few dungeons without waiting an hour in a dps queue or having to deal with other players! it's the end of the world! don't you know MMOs should force you to team up for every moment of your gameplay? don't you know it's not fun unless you team up and be forced to deal with other players salt and hate every minute of your experience?
    (2)

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