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  1. #1
    Player
    Dragonhand's Avatar
    Join Date
    Apr 2011
    Posts
    62
    Character
    Maffer Dragonhand
    World
    Odin
    Main Class
    Scholar Lv 70

    Sch does not feel like sch...

    From a master tactician, there isn't much to find in here. Nearly every skill is reactive instead of proactive, and for a Sch, it should be the other way around. This are my ideias on Sch skills after Main healing and support healing for o1s and o2s, along some ideais of what could make the class more unique and better without getting it overpowered.

    #Fey Union - It would be great if it was not for the range, considering the boss size, the pet has to be as near as a melee character to cast it and it becomes a turret. If the player moves away the pet does not and the skill does not break, making the pet locked, I have to manually turn the skill off, so the pet can do something again.

    Solution? For the duration the pet stops following me and follows the targeted player, make it imune to cleave damage and bang, it's looks way better and works way better. Becomes a great utility for mechanic heavy phases where players must rely on instant cast heals.
    (1)

  2. #2
    Player
    Dragonhand's Avatar
    Join Date
    Apr 2011
    Posts
    62
    Character
    Maffer Dragonhand
    World
    Odin
    Main Class
    Scholar Lv 70
    #Chain Strategem - Nothing wrong with it.

    #Broil II - 230 dmg... Nerf the main spell, nerf the dots... Do you want me to start hitting the boss with my bloody grimoire?

    #Excogitation - Actually feels like a skill a Sch should have, great to use on big pulls, giving you time to spread your near useless dots, or just b4 a tankbuster.

    #Dissipation - The skill I used once and said... never again... You had the chance to change it and make something with it during stormblood... but nah lets keep the skill no one uses there for the luls, and remove Eye 4 an Eye and Virus...

    ##Eye for an Eye - Why in the bloody name of jesus did you took it from us...? Sch should get mitigation, other healers, power heals... Also, it's the only skill to use with Deployment apart from Galv, that it is not even a skill but an after effect of another skill....

    #Emergency Tactics - Good skill, like it, gives me options, a choice, smells like tactics.
    (2)

  3. #3
    Player
    Dragonhand's Avatar
    Join Date
    Apr 2011
    Posts
    62
    Character
    Maffer Dragonhand
    World
    Odin
    Main Class
    Scholar Lv 70
    Deployment Tactics - Without e4e... it's kind of meh... usefull... but it fells like meh...

    #Indomitability - Nice skill, we need a decent Aoe healing spell, i'm fine with the 30 sec cd, as healing should not be our forte.

    #Lustrate - Last resort kind of thing, useful tool that I expect never to need. Good.

    #Shadow Flare - Could not care a rats ass about the dmg, it's the sllow that I need, for big pulls. The dmg is also nice, but with only 15 sec duration, it fails at both. An extension of the duration would be a simple and nice fix.

    #Miasma II - meh...

    #Sacred Soil - meh... 10% dmg reduction for a class that should be about preventing damage is a joke. And the 20% chance of free over costly aoe 150 healing spell 150 shield... is another one. Make it 100% and I won't mind the 10% dmg reduction

    #Rouse - It's fine and all..

    #Ruin II - nope... the extra dmg does not compensate the mana spent...
    (1)

  4. #4
    Player
    Dragonhand's Avatar
    Join Date
    Apr 2011
    Posts
    62
    Character
    Maffer Dragonhand
    World
    Odin
    Main Class
    Scholar Lv 70
    #Succor - sucks, it's a poor mans heal with a poor mans shield... You know what, why don't you reduce the cast time, reduce the mana, REMOVE THE HEALING EFFECT (except during emergency tactics) and make it a 300-400 pot shield? Wouldn't that actually make us feel like we are planning for things? Use it b4 the dmg actually happens. At The end we would use it instead of an Aoe heal, producing similar effect, but we would have strong shields at the price of no AOE heals out of specific CDs, 20s for emergency and 30 + resource for indom. To me it would feel like a nice trade off, the class would feel much diferente from other healers, play different and be fun without getting OP. The reduced cast time is to make it possible to cast during the boss AOE spell cast with decent ease, the reduce mana cost does not need to be absurd, just enough to make it a decent cost.

    #Adloquium - same thing as previous. Deploy CD does not allow me to produce this effect as much as I want.
    (1)

  5. #5
    Player
    Dragonhand's Avatar
    Join Date
    Apr 2011
    Posts
    62
    Character
    Maffer Dragonhand
    World
    Odin
    Main Class
    Scholar Lv 70
    #Bane - I understand the nerf, so not gonna complain.

    #Aetherflow - ... what the flying... All my mana issues were solved by things but now? I have to use Lucid Dreaming. A skill I didn't wanted just to compensate the nerf. I'm again using 2 skills to produce the same effect I had on one... Kind of dumb...
    If you return our Aetherflow to normal, we can skip this skill and get a Largesse, if we are main healing or a Cleric Stance if we are support healing (when you get that 5% to 30% for crying out loud...)

    The rest of the skills I don't have much to say, the Miasma nerf was bad for lower level arcanists, and the instant cast on Bio2 was not needed.

    Bottom line, instead of having Sch competing with heals and aoe heals with other classes and making a balancing nightmare, just make the Sch a master shield caster.


    Hope you enjoyed the ideas if you are a Sch, hope you don't find my ideas too op, if you are not a Sch.
    Comment, let me know your thoughts on this.
    (1)

  6. #6
    Player
    Pence's Avatar
    Join Date
    Jul 2011
    Location
    Limsa Lominsa
    Posts
    1,455
    Character
    Bravo Whiskey
    World
    Ravana
    Main Class
    Arcanist Lv 90
    Wow, someones a bit salty for no reason.
    (8)

  7. #7
    Player
    AiharaMizuki's Avatar
    Join Date
    Aug 2014
    Posts
    68
    Character
    Vela Defoe
    World
    Exodus
    Main Class
    Archer Lv 70
    Fey Union is fine.
    Chain Strategem is fine.
    Broil II is okay. Could be buffed 20 potency to match Stone IV but it's already 10 potency higher than Malefic III.
    Indom, Excog and Lustrate is fine. It's a good OGCD heals we can use while able to GCD cast DPS skills.
    Dissipation as of now could use some rework (maybe add a buff that lets us insta-cast Summon I or II after Dissipation buff wears off).
    Sacred Soil is fine for the amount of time we actually need to use it.
    Shadow Flare is meh not just for SCH, for SMN as well.
    Succor and Adlo just needs an MP cost reduction, otherwise they're just fine.
    Miasma II is not meh, it's a godsend.
    Ruin II works fine in situations where we have to constantly move, it's not supposed to be used over Broil II in most situations. Could use some potency buff but that will also affect SMN hence I'd understand if they choose not to.
    Rouse works just fine.
    Aetherflow was changed because of Lucid being in role pool (I think?). E4E is also just fine. SCH's dont need Largesse, it's nice but it's meh.
    (3)
    Last edited by AiharaMizuki; 09-27-2017 at 02:25 PM.

  8. #8
    Player
    Avenger's Avatar
    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    632
    Character
    Coriander Silverflame
    World
    Diabolos
    Main Class
    Thaumaturge Lv 90
    You can use the edit button to fit everything into a single post.
    (1)

  9. #9
    Player
    Terkhev's Avatar
    Join Date
    Jun 2017
    Posts
    146
    Character
    Shiro Terkhev
    World
    Odin
    Main Class
    Warrior Lv 80
    What? Miasma II is meh? It's the best thing SCH has. I could agree with few of your points. Just a few.
    (2)

  10. #10
    Player
    Exiled_Tonberry's Avatar
    Join Date
    Sep 2015
    Posts
    1,660
    Character
    Sharl Llyntine
    World
    Jenova
    Main Class
    White Mage Lv 100
    Is this really just you going through each individual skill and looking at only the downsides of it all?

    Like seriously, when a SCH starts complaining about Broil II, you know it's time to stop.
    (2)

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