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  1. #1
    Player
    TWOxACROSS's Avatar
    Join Date
    Jan 2014
    Location
    Gridania
    Posts
    38
    Character
    Corchaine Destrega
    World
    Siren
    Main Class
    Gunbreaker Lv 90

    New Players Teleporting from Shirogane Housing

    With Shirogane housing in the horizon, a concern was brought up. Obviously, anyone who joins a free company will have access to the FC house, being able to teleport to it. However, if they haven't unlocked passage to a housing district, they cannot walk freely out of it, and instead need to teleport away. That's not much of a problem for the districts in Eorzea, because it's easy enough to unlock passage via the housing quests, and even simply teleporting out isn't all that expensive.

    However, what about Shirogane? If a free company has a house in Shirogane, we've been told that any new player, even those who don't have access to Stormblood content, can still come to the Shirogane district and make use of the amenities there. Yet, what of the aforementioned problem of not having passage unlocked? The only recourse for someone to leave is to either Return (not quite so ideal) or to simply teleport away - but there's a problem in that teleporting back to available content (read: Eorzea) will cost 999 gil, and for any new player, it seems somewhat unfair to make someone spend that amount of money just to make use of their FC house, and that's not even counting how much even the heavily discounted price to teleport TO the house will cost. It's essentially punishing new players who are welcomed to companies with a house in Shirogane, eating away at the little money they're collecting.

    Is there any way to address this concern...?
    (3)
    Last edited by TWOxACROSS; 10-03-2017 at 06:55 AM.

  2. #2
    Player
    NovaUltimatum's Avatar
    Join Date
    Aug 2013
    Posts
    368
    Character
    Nova Ultimatum
    World
    Moogle
    Main Class
    Thaumaturge Lv 92
    Return has a 15 minute cooldown, allowing them to exchange things between Eorzea and Shirogane every 15 minutes. That's not so bad, is it? If they required more frequent visits the FC could probably given them some gil and activate 'Reduced Rates' actions.

    They could also setup a free teleport location by activating the security token to their account as well. That way they can have a 0 gil cost way back.
    (21)

    "I'm more powerful than I ever was, but it came with a price." ~ Lightning
    Image by http://ilpas.deviantart.com/

  3. #3
    Player
    NinjaTaru72's Avatar
    Join Date
    Feb 2014
    Posts
    857
    Character
    Alessa Ravachi
    World
    Mateus
    Main Class
    Samurai Lv 80
    Quote Originally Posted by NovaUltimatum View Post
    Return has a 15 minute cooldown, allowing them to exchange things between Eorzea and Shirogane every 15 minutes. That's not so bad, is it? If they required more frequent visits the FC could probably given them some gil and activate 'Reduced Rates' actions.

    They could also setup a free teleport location by activating the security token to their account as well. That way they can have a 0 gil cost way back.
    Don't forget the numerous ways to get free telly tickets.
    (2)

  4. #4
    Player
    Welsper59's Avatar
    Join Date
    Mar 2012
    Posts
    2,427
    Character
    Eros Maxima
    World
    Leviathan
    Main Class
    Archer Lv 60
    Truth be told, it's a non-concern issue. The problem is trivial at best. A new player would not have gotten to Shirogane housing without an FC, and as such, have a collective of people to bum some gil off of if absolutely needed (it isn't). Waiting for Return to be off cooldown, assuming it is, won't destroy the ability for someone to play the game.
    (8)

  5. #5
    Player
    Airget's Avatar
    Join Date
    Mar 2011
    Posts
    2,612
    Character
    Airget Lamh
    World
    Hyperion
    Main Class
    Botanist Lv 100
    Quote Originally Posted by Welsper59 View Post
    Truth be told, it's a non-concern issue. The problem is trivial at best. A new player would not have gotten to Shirogane housing without an FC, and as such, have a collective of people to bum some gil off of if absolutely needed (it isn't). Waiting for Return to be off cooldown, assuming it is, won't destroy the ability for someone to play the game.
    If anything what they might do is if a player who doesn't have access to Kugane tries to leave they will be booted to the Limsa Lominsa Deck instead of Kugane.
    (3)

  6. #6
    Player
    Sicno's Avatar
    Join Date
    Oct 2014
    Location
    Limsa Lominsa
    Posts
    654
    Character
    Sandra Dalvia
    World
    Adamantoise
    Main Class
    Warrior Lv 90
    Quote Originally Posted by Airget View Post
    If anything what they might do is if a player who doesn't have access to Kugane tries to leave they will be booted to the Limsa Lominsa Deck instead of Kugane.
    That sounds like a good idea at first but remember that if you start in Gridania or Ul'dah you can't reach Limsa until a lvl 15 quest, so that would create new problems.

    Edit: and with this I just remembered that the same scenario currently happens if you start in Gridania or Ul'dah and then join a FC with a house in Mist or vice-versa. Which comes to illustrate that this is no problem at all.
    (2)
    Last edited by Sicno; 10-03-2017 at 09:43 AM.
    Naoki Yoshida:
    ...Similarly, these older MMOs also had a system where your house would break down if you didn’t log in after a while in order to have you continue your subscription, but this is a thing of the past and we won't have any system like that.
    Source: http://forum.square-enix.com/ffxiv/threads/113554 at 1:14:22

  7. 10-03-2017 07:16 AM
    Reason
    Misprint

  8. #8
    Player
    TWOxACROSS's Avatar
    Join Date
    Jan 2014
    Location
    Gridania
    Posts
    38
    Character
    Corchaine Destrega
    World
    Siren
    Main Class
    Gunbreaker Lv 90
    Return is on a timer, and can only take you to one specific place; Reduced Rates actions prevents the use of more desirable actions; I'm not exactly familiar the numerous ways to get free teleport tickets; and the free teleport location is, like the Return, only accounts for one location. The concern is a legitimate one, after all, and not having an in-system way to prevent a new players' wallet from getting gutted when they want to make use of a house they were invited to is a little balking.
    (0)

  9. #9
    Player
    Emstidor's Avatar
    Join Date
    Mar 2012
    Location
    Ul'dah
    Posts
    346
    Character
    Emstidor Diabolos
    World
    Excalibur
    Main Class
    Monk Lv 71
    Quote Originally Posted by TWOxACROSS View Post
    Return is on a timer, and can only take you to one specific place; Reduced Rates actions prevents the use of more desirable actions; I'm not exactly familiar the numerous ways to get free teleport tickets; and the free teleport location is, like the Return, only accounts for one location. The concern is a legitimate one, after all, and not having an in-system way to prevent a new players' wallet from getting gutted when they want to make use of a house they were invited to is a little balking.
    Reduced Rates is literally the most desirable FC action, as it’s the only (?) one that uniformly benefits all players, since everyone has to teleport around.
    (2)

  10. #10
    Player
    Niwashi's Avatar
    Join Date
    Aug 2013
    Posts
    5,248
    Character
    Y'kayah Tia
    World
    Coeurl
    Main Class
    Ninja Lv 50
    Quote Originally Posted by Emstidor View Post
    Reduced Rates is literally the most desirable FC action, as it’s the only (?) one that uniformly benefits all players, since everyone has to teleport around.
    You think everyone teleports around? With the exception of my free teleport location and Return, I almost never do.

    It's a habit picked up early on as a low-level player, back when gil was barely trickling in and I could hardly ever afford to teleport anywhere. (Even airship tickets were priced out of range for a while.) I got used to traveling overland wherever I needed to go, or would use cheap 40 gil ferries, and (once I got it) my free teleport location, as well as Return. Even now, when I have millions of gil on hand, I'll generally avoid any teleport that costs more than 100, since by the time I reached that point I was used to the notion that that's overpriced, and I can get around just as well without it.

    Back when my hunt linkshells were more active, I did sometimes teleport to get to a hunt mark. And there have been a time or two I've teleported to where someone needed help (someone shouting for a Raise, or an FC member asking for help with a FATE they needed but couldn't solo). But those exceptions are fairly rare. Traveling just doesn't have the sort of time urgency to make teleport useful very often.
    (1)

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