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  1. #10
    Player
    kikix12's Avatar
    Join Date
    May 2017
    Posts
    953
    Character
    Seraphitia Faro
    World
    Midgardsormr
    Main Class
    Scholar Lv 80
    Quote Originally Posted by Clicked View Post
    This only works if the game has an infinite free trial/non-premium status though. You can't exchange tokens and activate the account without logging into a free account.
    This can work very well with "paid" accounts too. All it needs to do is add time to the account, and the system being set to prolong subscription when the number of days goes down to 7, let's say, instead of once every month. Voila. If you manage to buy yourself a token, you get "free" play, if not, then you still will pay to have access to the "premium" content that is not included in free trial. If you don't have recurring payment, then you would simply have to pay manually to unlock some time to try and get another token. Or an out-of-game "market board" could be made where players can exchange stuff to earn enough gil and buy a token without having access to the account. I mean, this game have a LOT of web-based databases. I can see my character, their gear and what not without ever logging into game. Such a market board would be easy.

    Quote Originally Posted by Clicked View Post
    Anyway, there are enough threads of the doomsdayers saying it would destroy the game because they haven't seen how successful it is in other games without being P2W (unless you think WoW is P2W). Better not to beat this dead horse again.
    To be honest, it does have an inflation-increasing effect, but it's not direct. It would simply greatly incentivize gaining gil, all the while focusing loads of money in the hands of few people (the sellers). For rarer items, "few" is more than enough. The rare items prices would significantly go up into the air because there would be those rich players that have enough to pay for them, and buy all of them. The more common items would go up in price as well, but because there was more gil around since more people would farm for it specifically...and get some excess here or there.

    Neither of these problems is unsolvable by suitable gold sinks though...but I don't remember a single game that would have gold sinks that are suitable...
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    Last edited by kikix12; 09-26-2017 at 05:16 PM.