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  1. #11
    Player
    Jashynvald's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    78
    Character
    Jashmund Grandfury
    World
    Excalibur
    Main Class
    Marauder Lv 80
    Quote Originally Posted by Saiph View Post
    you can that that all in a real fight too. And you will learn more then just hitting on a dummy. dont you want to explore your own skills and stregth through a real fight rather then hitting a dummy and see what kind of dmg you do. I also wonder if you will get any good results, because you have to count in so many factors when calculating dmg. lvl of mob, defense, vit and maybe even more. Mobs have diffrent stats so what stats would you give the dummy?
    The point is to get something of a baseline down in terms of a "vanilla" rotation. One makes adjustments on-the-fly or after the real fight is over but you need to start somewhere and every minute of writing basic macros or adjusting keybinds from extrapolated test dummy results is another minute you don't need to waste the of the group's time after you wipe on a boss. The group's 7 total minutes vs. you're 1 minute while you write a macro you could have done before going out is always going to be outweighed. The practical applications of a test dummy are useful, but they're not going to really break anything.

    Now, I do not like them personally. I can't quite describe the ill-feeling I get when thinking about them but it's more related to a player-mentality they foster rather than the practical benefits they bring for people to prepare for group content.
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    Last edited by Jashynvald; 01-19-2012 at 09:55 AM.

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