Quote Originally Posted by Opabinia View Post
I think the dummy should fight back. There should also be different 'kinds' of enemies that use the techniques you see 'in the wild'. So you can adapt your strategy and check what works best agains what kinds of enemies.
No, no, no. If you want practice against kinds of enemies, you practice on those enemies. The point of the dummy is primarily number-crunching. Increase certain stats and see how they effect your offensive ability.

That being said, if the player had control over whether or not the dummy attacked it I can see it being useful in testing defensive ability. No need for making them simulate actual enemies though - the enemies themselves do that just fine.

+1 for this idea.