But far more work for the devs for a very niche (and frankly useless for the masses) feature that can easily be solved by levelling your classes.
I wonder though... If the OCD is such a problem, why weren't the jobs levelled evenly in the first place?
As an example, my GLA is 24 and my MRD is 19. I got everything else to 30 except these two, but why? I had every intention to, but the main reason was the previous cross class system. MRD previously had quite a few skills that were mandatory for not only tanks, but some DPS too, and in the 19 levels I played MRD, it failed to keep me interested, and like the OP, I kind of wish I could lock it back up again as I don't plan to level it anytime in the near future. I'm guessing a similar mindset, and the OP just ended up not enjoying it, and that number is like a constant buzzing that never stops.
Of course, I am not requesting a feature like this. For me it is easy to deal/live with, but that buzzing remains a perpetual annoyance. It can be more difficult for others to find a way to shut it out.
My main issue is that you said that it would be easier for you to delevel than to level those classes, when as of 4.0 (with experience buffs) you could get both of those classes to 30 in one or two short play sessions. If delevlling is easier than spending that little amount of time getting those classes to 30 then the problem can't be that important to you.
How so? If deleveling worked like resetting your desythesis level to zero, I go to an npc and buy a tome, and then use it. Done.My main issue is that you said that it would be easier for you to delevel than to level those classes, when as of 4.0 (with experience buffs) you could get both of those classes to 30 in one or two short play sessions. If delevlling is easier than spending that little amount of time getting those classes to 30 then the problem can't be that important to you.
Getting both of those classes to 30 involves a few more class quests, updating gear, and running some dungeons or other preferred leveling method. And that's just what getting them to 30 entails and does not even factor my playstyle. I'm not the type to do things half-assed just so I am satisfied with the numbers I look at. I would never level these classes to 30 just to have them at 30. If I ever choose to level them, it would be because I actually want to learn how to tank in this game. So you might want to take that into consideration before assessing exactly how important the problem is to me.
Some things don't always have to be complicated, but sometimes, things are also not as simple as you're making them out to be.
Thats not what I meant, I meant that you would rather the devs spend time creating this feature than you spending a short play session getting your classes from level 19 to level 30 (something which could literally be done in a play session or two these days)
I don't want the devs to do this. That's not what I'm saying at all. All I'm saying is if the feature was already there, I would rather delevel to get jobs even that I don't care to play any more, that way there isn't the mental gremlin always there telling me to.
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