Quote Originally Posted by Snow_Princess View Post
Thanks for the help but I think people are misunderstanding me on one specific case.

I have Manafication ready, but on something over a group of 3, so I scatter first, now people said thunder or aero correct? so if it procs, why wouldn't I do scatter > stone > scatter > thunder?
This means I would be hard casting scatter, then insta cast stone to use the proc, insted of aero, since people made it clear hard casting stone is useless.
You keep misunderstanding every piece of advice given to you. Slow down and think about this with me.

On Black mage, getting a proc after casting Fire, causes a free and instant cast Fire III. At 50, this proc took immediate priority, since it costs you 0 MP and does more damage than Fire 1.

On RDM, a proc is nothing more than an ENHANCED jolt. It just replaced jolt as part of your filler spell. Jolts purpose, just like Verstone,Veraero and impact is to have a short cast time to proc the effect of Dual cast.

Veraero and Verthunder have a 5 second cast time, so hard casting them while in combat means that you spend TWO whole gcds on them. At 300 potency, thats like using two 150 potency skills at a 2.5 GCD. Dual cast, removes the cast time, making them instant cast, so they only consume 1 GCD. The damage goes from 150 potency a GCD to 300! 300 potency + 11 mana gain will always be better than 270 potency and 9 mana gain.

So again, the procs are there for single target (when 2 or less mobs,) so that you can use them to dual cast VerAero/VerThunder to quickly get to spending your gauge once its high enough.

and AGAIn for the AOE. Its alternate between Scatter -> Veraero/Verthunder ONNNNNNNNNNNNNNNNLLLLLLLLLLLY at 3 mobs. At 4 mobs its scatter spam.

Hope this helps!