
Originally Posted by
Rawrz
You keep misunderstanding every piece of advice given to you. Slow down and think about this with me.On Black mage, getting a proc after casting Fire, causes a free and instant cast Fire III. At 50, this proc took immediate priority, since it costs you 0 MP and does more damage than Fire 1.
On RDM, a proc is nothing more than an ENHANCED jolt. It just replaced jolt as part of your filler spell. Jolts purpose, just like Verstone,Veraero and impact is to have a short cast time to proc the effect of Dual cast.
Veraero and Verthunder have a 5 second cast time, so hard casting them while in combat means that you spend TWO whole gcds on them. At 300 potency, thats like using two 150 potency skills at a 2.5 GCD. Dual cast, removes the cast time, making them instant cast, so they only consume 1 GCD. The damage goes from 150 potency a GCD to 300! 300 potency + 11 mana gain will always be better than 270 potency and 9 mana gain.
So again, the procs are there for single target (when 2 or less mobs,) so that you can use them to dual cast VerAero/VerThunder to quickly get to spending your gauge once its high enough.
and AGAIn for the AOE. Its alternate between Scatter -> Veraero/Verthunder ONNNNNNNNNNNNNNNNLLLLLLLLLLLY at 3 mobs. At 4 mobs its scatter spam.
Hope this helps!