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  1. #24
    Player
    JunseiKei's Avatar
    Join Date
    Sep 2013
    Location
    The Mist, Ward 9, Plot 2
    Posts
    1,800
    Character
    Xoria Tepes
    World
    Cactuar
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Snow_Princess View Post
    I have a hard time knowing what to do when I got 2 procs and the one type keeps procing so I keep using one (Because of duel cast) Do I just eat not having a duel cast when I keep getting lucky and swift cast the other element?
    For having multiple procs at once, if you can cast the same type of magic without being 30 above another, it's fine to double up. IE: Verstone Ready and Verfire Ready; casting Verstone ready into Veraero, then using Verfire Ready into Verthunder is OK. If you would end up 30 over another mana type, then you don't want to do that as you'll gain the lesser of the mana types slower.

    Quote Originally Posted by Snow_Princess View Post
    For Aoe rotations, do I just spam scatter? or do I scatter > element to try get to 30/30 faster and thus 40 ish -50 to use manafication for enchanted moulinet? It just feels odd I am just here to spam one button for AoE
    Copy and pasting a response I made to another thread.

    Quote Originally Posted by JunseiKei View Post
    Forgive me for butting in.

    Generally speaking, just spamming Scatter is enough. While you get the same potency using Scatter and VerAero/VerThunder, you'll spend more overall time on the mobs alternating between single target and AoE spells. Using VerHoly and VerFlare is a DPS loss compared to Enchanted Moulinet (550 versus 200(*). You switch to AoE rotation at 3 targets for RDM, so that'd make the potency 600). You might gain white and black magic faster using scatter into single target, but you gain time on targets.

    From how I understood it when I thought about what you were advised and assuming gauge is at 0:
    Scatter + scatter = 600 potency + 6 white AND black mana (discounting 25% proc)
    Scatter+ VerAero/Thunder = 600 potency + 3 white AND black + 11 to white OR black
    Enchanted Moulinet at 30/30 mana.
    Double scatter would take 5 GCDs. Scatter + single target takes 4 GCDs because of needing both mana at 30.
    Using your procs, Verstone or Verfire, results in a DPS loss of 30 and only a mana gain of 3 over double scatter.
    Accounting for Enhanced Scatter, you can gain enough mana for Moulinet anywhere between 3 GCDs or 5 GCDs. Yay for RNG~

    With me, I keep the enmity/enemy list open so I can always see each add's HP levels. As soon as I see the 3 final mobs down to low levels, I start doing single target and will hold off using Moulinet, even if I'm already at 3x/3x.
    Like I said above, you can scatter and go back into a single target spell as you won't lose potency with just 3 targets. You will have a potency loss with more. The mana type gains from using scatter and a ver are minimal, if not outright inefficient, when you begin to factor time (a resource people often disregard) and the amount of targets present.
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    Last edited by JunseiKei; 09-23-2017 at 01:23 PM.