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  1. #31
    Player
    Enjuden's Avatar
    Join Date
    Jul 2013
    Location
    Gridania
    Posts
    367
    Character
    Enju Abbagliato
    World
    Balmung
    Main Class
    Samurai Lv 100
    Quote Originally Posted by Maero View Post
    Some info and screenshots, also not to bring back the Dancer debate but notice the one art piece with Lyse and a blade that almost seems aligned with her hand. We know SE said no new job so... yeah, lol
    * I am not saying it is Dancer so shush those of you who may start to argue...

    https://www.dualshockers.com/final-f...1-screenshots/

    The new dungeon and raid looks nice
    We already know she uses that weapon as a monk, not a dancer. She used that multiple times during the storyline, so there's no point in grasping for straws when the evidence was already presented to be not dancer.

    Here's hoping Balmung lasts at least 35 minutes on housing in Shirogane. I like the look of the houses, but will wait and see on the raid before I start naysaying on 'devs taking a break'.
    (5)

  2. #32
    Player
    Lazaruz's Avatar
    Join Date
    Jun 2017
    Posts
    128
    Character
    Sayo Nagae
    World
    Odin
    Main Class
    White Mage Lv 70
    Quote Originally Posted by mikanana View Post
    I was imagining earlier that if they were going to implement Dancer, it would be nice to make it as a second job after Pugilist (like they did with Arcanist) so we will have Dancer and Monk that come from Pugilist, since they're both so similar. Monk being the melee DPS and Dancer being the melee healer.
    Unless I'm misstaken, I believe the developers have gone on record saying they're never gonna repeat what they did with Arcanist (2 jobs branching off from one class), if only because it's a absolute nightmare to balance thanks to the skill overlap between the roles.

    In all likelyhood, they'll be maintaining the current model that any new jobs introduced will be independant from a Class, and start at a specific level, instead of 1 (as a means of allowing people to catch up faster)
    (2)
    Last edited by Lazaruz; 09-23-2017 at 09:09 PM.

  3. #33
    Player
    Xlantaa's Avatar
    Join Date
    Feb 2015
    Posts
    1,000
    Character
    X'lantaa Lizhashen
    World
    Moogle
    Main Class
    Dark Knight Lv 90
    I like the sets. And it seems I'm the only one.
    (3)

  4. #34
    Player
    Teraluna's Avatar
    Join Date
    Aug 2013
    Posts
    662
    Character
    Tera Luna
    World
    Louisoix
    Main Class
    Conjurer Lv 100
    Quote Originally Posted by SinisterJoints View Post
    I'm with sandpark. The gear looks horrible
    If gear was paint, these would be the undercoat - serves a purpose but no cosmetic attraction whatsoever.
    (1)

  5. #35
    Player
    mikanana's Avatar
    Join Date
    Aug 2017
    Location
    Ul'dah
    Posts
    106
    Character
    Strawberry Latte
    World
    Louisoix
    Main Class
    Paladin Lv 70
    Quote Originally Posted by Lazaruz View Post
    Unless I'm misstaken, I believe the developers have gone on record saying they're never gonna repeat what they did with Arcanist (2 jobs branching off from one class), if only because it's a absolute nightmare to balance thanks to the skill overlap between the roles.

    In all likelyhood, they'll be maintaining the current model that any new jobs introduced will be independant from a Class, and start at a specific level, instead of 1 (as a means of allowing people to catch up faster)
    Shame, because I really like the idea of starting dancer at lvl 30, oh well
    (0)

  6. #36
    Player Theodric's Avatar
    Join Date
    Sep 2013
    Posts
    10,051
    Character
    Matthieu Desrosiers
    World
    Cerberus
    Main Class
    Reaper Lv 90
    You can't please everyone.

    Literally every time we see a preview of new gear people come in to say that they dislike it. That's fine - but people aren't going to like every piece of gear in the game. Tastes differ. There's also a good chance that even if you dislike certain parts of a set others can be combined elsewhere to create a look that works for those speaking out against the set in question.

    It baffles me that more people don't look at things that way.
    (8)

  7. #37
    Player
    Mature's Avatar
    Join Date
    Aug 2013
    Posts
    1,784
    Character
    Mature Rudlum
    World
    Ultros
    Main Class
    Arcanist Lv 70
    The gear shown seems to be , or looks to be for the new dungeon and not for 24 man raid. Which I'm ok with it
    (2)

  8. #38
    Player
    LadyKairi's Avatar
    Join Date
    Mar 2015
    Location
    Gridania
    Posts
    553
    Character
    Kaja White
    World
    Lamia
    Main Class
    Astrologian Lv 100
    I don't mind the healer design on paper, but the in game model doesn't look like it should imo... it drives me bonkers how the in game model jacket flares out at the hip, when the artwork looks like it's supposed to like "bubble" at the hip, if that makes sense? Like, be tighter? I dunno, I'm not very impressed. Makes me sad.
    (4)

  9. #39
    Player
    Cidel's Avatar
    Join Date
    Jun 2012
    Location
    Bastok
    Posts
    1,491
    Character
    Cidel Paratonnerre
    World
    Hyperion
    Main Class
    Astrologian Lv 100
    Yup, the healer hat (from this angle) looks as awkward as I thought it would for any race that doesn't have their ears growing out the top of their head.

    Still worried about how different its going to look/fit on males.
    (0)

  10. #40
    Player
    347SPECTRE's Avatar
    Join Date
    Feb 2017
    Location
    Limsa Lominsa
    Posts
    586
    Character
    Khirrika Moshroca
    World
    Midgardsormr
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Xlantaa View Post
    I like the sets. And it seems I'm the only one.
    Dont worry you're not alone, I like them as well.
    (0)

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