> Go PF.
> Go with a fixed party.
This will solve nothing other than make you have a better run. If you don't give people advice they won't learn.
I'd kick someone if they had a bad attitude, not bad gameplay.
> Go PF.
> Go with a fixed party.
This will solve nothing other than make you have a better run. If you don't give people advice they won't learn.
I'd kick someone if they had a bad attitude, not bad gameplay.
Last edited by Yeol; 09-22-2017 at 03:29 PM.
"BAAAAAARD!" - 2018
The number one reason why i will start single targeting on a pack, is tanks who are moving way too much. I place my bishop turret right in the middle of the mobs, they all go out of range of it, and i just wasted a 10 seconds cd. It is even way more frutrating trying to blow up the turret at the right time. And since grenado shot was deleted, i dont even talk of trying to corrrectly aim the spread shot's cone when mobs are running everywhere. And that's with stacked mobs, some tanks don't even try to do proper packs to optimize aoes damages (one of the best examples being the halgais in Uznai's first room).
So when most of my aoes are hitting almost nothing, i switch back to single targeting to do more damage. I dont think it would please me to be kicked for that when in fact, it is the tank's fault to not be able to stay still a while and hit a defense cd.
The answer is absolutely, but only after having asked them to aoe and them still single targetting. I don't understand these people that say that it doesn't solve anything. It does, it gets rid of a player who refused to contribute in a meaningful way to a party and is basically leeching of them. Keeping these people in the party doesn't solve anything either. Of course, when you kick without notice, that would indeed not solve anything. But if they keep doing it, they get booted faster than Bolt in his prime. I don't care who you are, you are not entitled to my time or extra effort from the party on your behalf.



Well back when I mained ninja I noticed that when I place doton on the ground, the tanks immediately move every mob out of it. Additionally some classes just have very low AoE dps. In some cases it is probably faster to single target each mob. Like with red mage for example.
Also nobody is pointing a gun at your head and forcing you to do big pulls all the time. It's not very fun to see the tank kite a bunch of mobs over half a dungeons that you can't attack on the move while you see your huton or dualcast evaporate.
Took the words right outof my mouth
If you as the tank notices that the group, for whatever reason, cannot handle the pull you want to do, I genuinely think it's their absolute responsibility to slow down the pull, and do it in a way everyone in the group is capable of, since, as people said, the DPS might not be familiar with their AoE rotation, and speaking personally, I'd absolutely agree that for some classes, the AoE potential is lacking to say the least, and as someone who plays a healer quite alot, I'd absolutely, in that instance of you being on a DPS class with low AoE potential, preffer that you single target mobs if it allows you to kill them quicker, and thin the group, because the sooner that pack of 10+ mobs becomes, lets say 8 mobs, the sooner you're gonna stop overworking me on heals.
Basicly, you might have the right to set the pace as a tank, but you still gotta keep it within a range everyone is comfortable with, and while I'd normally quite heavily disagree that someone refusing to conform to the playstyle you expect, is grounds for a kick, I also know SE's gone on record more or less declaring it a acceptable reason to have people removed. Just dont expect me to agree if faced with that type of Vote Kick, as I in general do not understand the attitude of needing to "speedrun" dungeon content
I get that scatter is only 100 potency, but its also the easiest way to level both manas evenly to 90 for 3 Enhanced Moulinets. It also doesn't have the diminishing damage like almost every other aoe does. If you want something with bad aoe then go monk.Well back when I mained ninja I noticed that when I place doton on the ground, the tanks immediately move every mob out of it. Additionally some classes just have very low AoE dps. In some cases it is probably faster to single target each mob. Like with red mage for example.
Also nobody is pointing a gun at your head and forcing you to do big pulls all the time. It's not very fun to see the tank kite a bunch of mobs over half a dungeons that you can't attack on the move while you see your huton or dualcast evaporate.
Then for the actual thread: If you're doing low-level content you have to keep in mind when the jobs get their aoes. Monk's AotD is only 50 potency and rockbreaker is coeurl stance. Then Dragoon only get doom spike at level 40.
at 40 you get Doomspike, and hope the Tank has nicely lined up the 8 mobs they just pulled so that this Straight. Line. AoE will actually touch more than 2 of them.
At 50, you get Dragonfire Dive, a truly great AoE. Once. Every. Two. Minutes.
At 60, you get Geirskogul, a truly great AoE. Once. Every. Thirty-five. Seconds. IF the tank lines up more than 2 of the mobs.
At 62, you get Sonic Thrust, a so-so AoE unless you alternate it with Doomspike and IF THE TANK LINES UP MORE THAN 2 of the mobs.
See a pattern here?
I have a better chance of AoE as Bard using Quick Nock and Rain of Death.
Not all DPS are built for great AoE.
In my opinion, the stupidest tank is the one who pulls massively with a Dragoon and Monk in tow.


Doomspike isn't that hard to aim, though. As long as the mobs are all on the tank as they should be, and he isn't being a dingbat and having stuff tanked both in front and behind him, it's not that difficult to position so that the line passes through at least the majority of the enemies.
I'm not sure why you think it's such a big problem, the projectile isn't needle thin or anything.
This is crazy talk Ive seen dragoons and ninjas melt mobs faster than two casters, you keep talkin about the tank when Im playing dragoon I just simply move to get the best aim as long as the tank is using df cool downs. And if they are using aoe as well because wow dang if dps want even use aoe then the amount of tanks that dont use it is even worse, a good tank will use their aoe as well if they are doing this then dragoon can do tons of aoe damage



As long as you hit 4 enemies in 1 attack, you're doing more DPS.
Again, monk does great AoE. If that dragon that think it can't AoE actually AoEs, the two melee won't have issues. If only 1 is AoEing, there's not going to be enough damage going out and there will be issues.
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