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  1. #1
    Player
    Lyth's Avatar
    Join Date
    Jul 2015
    Location
    Meracydia
    Posts
    3,905
    Character
    Lythia Norvaine
    World
    Gilgamesh
    Main Class
    Viper Lv 100
    I've always wanted to see Cover follow the same approach that it did in older Final Fantasy titles, where your character sprite would do a little hop to the front of the character that they were defending and block the attack with a shield. Either that, or I'd like to see something in a similar vein to the HW countdown artwork for PLD, where you pick up a party member and dash to safety.

    Either way, Tempered Will could certainly do with a shorter cooldown than it does now. Inner Release offers the same effect and more for double the duration and on a minute shorter cooldown, and WAR has a 15 second gap closer on top of that. I think ultimately, they should just give PLD a gap closer and make Tempered Will into a standard role action, similar to how Arm's Length and Surecast can be situationally slotted in on other roles.
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  2. #2
    Player
    Ekimmak's Avatar
    Join Date
    May 2015
    Posts
    608
    Character
    Carlo Vinne
    World
    Faerie
    Main Class
    Warrior Lv 80
    Quote Originally Posted by Lyth View Post
    Either way, Tempered Will could certainly do with a shorter cooldown than it does now. Inner Release offers the same effect and more for double the duration and on a minute shorter cooldown, and WAR has a 15 second gap closer on top of that.
    Inner release isn't used for the knockback protection. Holmgang is used for knockback protection.

    Inner release has CC protection because it would be obscenely painful to end up losing any amount of uptime during that dedicated burst... not that it's ever stopped CC from working when the game wants to be difficult.
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