Dealing with cumbersome video game controls is the very definition of artificial difficulty. The game won't suddenly be easy mode because the targeting circle won't appear on an inaccessible mountain.The fact you raise that PvP point play, imo, against you. Implementing your option would mean people would just have to point their mouse to the top of their screen and know it will automatically get them the farest possible, while the actual system allow as you seem to be experimenting, to have people failing using it, which is all part of the PvP.
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