I know you mentioned on the EU stream that you know there are major flaws with Astrologian right now, but please consider removing Deorbit or changing it in the next patch update.
Koltik has explained it way better than I have in his post about AST, However I wanted to stress to everyone who has not played ast and the dev team, just how horrible Deorbit is and just how buggy the skill is when fighting certain in rare situations.
1. Deorbit is extremely laggy Deorbit suffers from animation lag similar to Benediction. When you cast a deorbit your target is not pulled right away and there is at least a 1 second delay before your target is pulled.
Due to lag between you and the other player deorbit may not pull your target, or it may pull the target just a few spaces instead of the full duration.
2. Deorbit has a habit of making things worse for your team rather than better. Other healers have amazing tools to mitigate damage such as Protect on White Mage. However Deorbit as a tool can become a huge problem for the team rather than help. For example if you Deorbit your melee DPS as they start to limit break.
3. Deorbit is extremely buggy. Deorbit has a lot of bugs which make the skill a bit scary to use in some situations.
Deorbit vs Holmgang. In some rare cases (this has happened to me 3 times so far) Deorbit will lag out if Holmgang is used during the 1 second animation lock.
The Deorbit Target will not move for the full duration of the holmgang however when Holmgang wears off the target will teleport super fast to where they were originally deorbited. 2 out of 3 times this has happened my Deorbit Target was force disconnected due to desynch issues (which I think was mentioned in a devpost).
https://clips.twitch.tv/FragileSillyMartenHoneyBadger
Deorbit vs Concentrate. Your Deorbit can also be blocked by your own teammate. With the update to Concentrate blocking Unmend and Knockbacks, it also started preventing Deorbit from being used on teamates that have Concentrate up.
This creates a huge problem where the teammate with Con was trying to prevent CC from the enemy but it gets removed by their own teammate, also it creates an issue for the AST wasting time on a failed skill (similar to how WHM regens failing was wasted time)
https://clips.twitch.tv/AbrasiveStea...intSoonerLater
4. My Request Please Remove Deorbit and replace it with a proper mitigation skill for AST, maybe an OGCD Aspected Benefic that shields(with recast like protect).
Or if you intend on keeping Deorbit please, remove the animation lock make it more responsive, Add some mitigation to the skill maybe 10% reduced dmg taken on the target you deorbit, fix the bugs please having your party member Disconnected or having the skill blocked by your teammates own pvp ability is not fun.