Quote Originally Posted by Arrius View Post
Snop
Might be wishful but I'm talking about the duration of the whole fight, on average, in the duration of the whole fight, tank/healer can do around 50% to 66% damage of what a dps can do so even if there is movement and healing, it is still that same percentage.

I don't think you can straight compare putting 1 spear on a dps vs a tank, because we are talking about expand which is 1 vs 4. My number are very general because we are talking about 4 man content.

Also I'm strictly talking about expand on spear/arrow/balance only, not bole/ewer/spire (already assuming that I'm RR all the ewer and spire so very low chance to Expand those two). And if we are talking about down time on dps (due to mechanics) then that is the same regardless of what card you use.

Just my personal opinion that there is no need to min/max on a simple 4 man dungeon to the point where you have to drop 2/6 cards (3/6 if you include bole).