Page 14 of 15 FirstFirst ... 4 12 13 14 15 LastLast
Results 131 to 140 of 142
  1. #131
    Player
    Arrius's Avatar
    Join Date
    Mar 2014
    Posts
    1,170
    Character
    Mirn Armaya
    World
    Shiva
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Paladinleeds View Post
    But here's the thing, short of removing the need for tank/heal/2DPS, how do we go about fixing the queue times? I don't think interesting gameplay is the way to do it, because it's still the responsibility. I think you have to make it worth them taking on the extra responsibility in order to go for it. And I'd say for that, you need incentives.
    The reasons why there's a lack of these roles in these roulettes is simple, and can be applied to nearly every mmo with a western audience : People caused it. And tanks/healers had enough of those people and withdrew from solo queue - Why should they give their best when the others don't, and get away with it?

    I know, beating a dead horse and such, but that's how it is.

    If you want to fix it, you need to fix the people. Which I don't see happen anytime soon.

    Quote Originally Posted by Mavrias View Post
    Also what would there be to complain about? It's not like anyone could possibly not get those rewards. The only way to get the Warbear mount is by playing Warrior, AIN bonus is even more forgiving than that.
    Imagine the clusters weren't available to get from hunts and only through the AIN duties - The players who don't want to/can't play tanks or healers are screwed in their progression because of that.
    So you have to offer an alternative to acquire them or else the playerbase gets upset. And, frankly, if there is a other way, the majority will mostly likely pursue that path instead of stepping into the roulette, even if that requires more effort than surviving a dungeon.
    (0)
    Last edited by Arrius; 09-27-2017 at 12:38 AM.

  2. #132
    Player
    Mavrias's Avatar
    Join Date
    Mar 2017
    Posts
    1,071
    Character
    Jyn Willowsong
    World
    Faerie
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Arrius View Post

    Imagine the clusters weren't available to get from hunts and only through the AIN duties - The players who don't want to/can't play tanks or healers are screwed in their progression because of that.
    So you have to offer an alternative to acquire them or else the playerbase gets upset. And, frankly, if there is a other way, the majority will mostly likely pursue that path instead of stepping into the roulette, even if that requires more effort than surviving a dungeon.
    You can buy materia with gil from the MB just like you've always been able to do lol. The only thing adding clusters to the roulette has done is slightly lower the prices of materia.
    (1)

  3. #133
    Player
    Sylvina's Avatar
    Join Date
    May 2017
    Posts
    1,102
    Character
    Sylvina Eon
    World
    Exodus
    Main Class
    Warrior Lv 90
    Quote Originally Posted by Mavrias View Post
    It's not a requirement. DPS can just solo queue just like healers and tanks do.
    Sure they can. they can also wait upwards of an hour.
    (0)

  4. #134
    Player
    Alacran's Avatar
    Join Date
    Mar 2011
    Posts
    964
    Character
    Maeror Montealvo
    World
    Sargatanas
    Main Class
    Dark Knight Lv 100
    I've begun thinking the only real way to incentivize Tanks is top get rid of the illusion of balance. To play the vanguard in a fantasy themed mmo, one should feel the epicness of the role of leader/ hero. What is the Tank if not those things?









    I will not pretend to know how to incentivize Healers, however playing up the the theme of the Tank by forgoing the balance nature of it compared to other roles may b e the thing that can pull DPS to the Tank ques. I said it before and stand by it now: implementing Samurai as a DPS was and is a mistake. The jobs theme was certain to be popular and has shown that introducing two DPS at once was a moronic mistake. What is made next to try to pull in Tanks has to be ridiculously fan service based to hope to compete with the draw of Samurai and Red Mage. To this end the OP variant of Tank roles is just a suggestion made by an uninformed of game development, fan of the series. You want someone to play the hero? Make them feel like the hero. That i believe will make for all around faster DPS ques alleviating the current bloat that plagues the DPS legions in practically all mmo's. Giving even more to the DPS is nothing but shortsighted, as it would only serve to continue the roles bloat.
    (1)

  5. #135
    Player
    Zojha's Avatar
    Join Date
    Aug 2015
    Posts
    3,565
    Character
    Lodestone Bait
    World
    Pandaemonium
    Main Class
    Gladiator Lv 1
    Quote Originally Posted by Alacran View Post
    What is the Tank if not those things?
    Well, the tank is the shield of the party. His role is to protect it.

    Protecting something with something else only makes sense if the thing you protect that something with is intrinsically less valuable than the thing you are trying to protect with it. Protecting your life with a shield works well because the shield is disposable but your life is not. Protecting your party with a tank thus, uh... I'll leave the rest to you.
    (0)

  6. #136
    Player
    Mavrias's Avatar
    Join Date
    Mar 2017
    Posts
    1,071
    Character
    Jyn Willowsong
    World
    Faerie
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Sylvina View Post
    Sure they can. they can also wait upwards of an hour.
    What are you queueing for that takes an hour? I solo queued my blm to 70 last week and never waited more than 20 minutes.

    That aside, what's your point? There are more dps than tanks and healers so there is a longer line of them to get into dungeons. If you want instant queues, get a tank/ healer friend or play tank/healer. You don't deserve more exp just because you waited in a line. And if you chose to stand around doing nothing while you waited, that's your problem, not anyone else's.
    (3)

  7. #137
    Player
    Deceptus's Avatar
    Join Date
    Sep 2013
    Location
    The Goblet - 16th Ward, Plot 55
    Posts
    4,418
    Character
    Deceptus Keelon
    World
    Behemoth
    Main Class
    Sage Lv 90
    Quote Originally Posted by BorisDaBlade View Post
    Tanks and healers don't need to join an fc to level fast. Why do dps have to?
    Because that's what happens when you play a job that has high numbers and a limited amount of spots in a dungeon. . .
    (0)

  8. #138
    Player
    FoxyAreku's Avatar
    Join Date
    Jul 2014
    Location
    Limsa
    Posts
    2,889
    Character
    Areku Foxfire
    World
    Hyperion
    Main Class
    Scholar Lv 90
    People really don't need more incentive to play DPS.

    Quite the opposite actually.

    Do fates while you queue if you have no friends, you'll level just fine.
    (1)

  9. #139
    Player
    Areic's Avatar
    Join Date
    Mar 2015
    Posts
    170
    Character
    Areic Davrun
    World
    Balmung
    Main Class
    Marauder Lv 90
    DPS is flat out the easiest roles, you don't need any additional bonuses for what you do.

    For 95% of content, DPS just have to optimize their damage, and not stand in stuff. Tanks and healers need to do twice the work as any of you. Any proper tank should be positioning intelligently, using proper cooldowns to create less stress on the healer, and maximizing his DPS while doing mechanics. Healers have to keep everyone alive or fix people's mistakes ( IE ressing their butts ), do their best on dps, and do mechanics.

    Sure, tank and healer can be lazy and not use cooldowns, or not try to actually dps, but if I'm tanking or healing, which most the time I am, I won't accept that and boot you in a heartbeat. No tank should ever think just holding aggro is their job, and no healer should ever think they can stand there 3-5 seconds at a time doing nothing except keeping the tank topped off. It's one thing if you're learning, but thats rarely the case to be so passive. I play DPS some myself, and do high numbers while also doing mechanics, it's honestly not that hard, and thats me playing monk which can be a pain to do optimal on when things are moving.

    DPS is the easiest, your mistakes aren't as noticeable unless you're dying due to your own faults. You have the largest portion of the population by a huge margin due to it, and the tank/healer/dps combination is what most traditional MMORPGs follow. If you don't like that there's always action MMOs like vindictus or even guild wars.

    So either keep yourself busy while que'ed, try tank/healing yourself ( And don't be lazy about it ), or find some friends, as I always take my girlfriend who dps's with me, and any friends who want to join for quick ques
    (1)
    Last edited by Areic; 09-29-2017 at 03:10 AM.

  10. #140
    Player
    Bourne_Endeavor's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    5,377
    Character
    Cassandra Solidor
    World
    Cactuar
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Seoulstar View Post
    Well do you really expect people to stay the role that gets ridiculed and insulted most of the time? I mean look at the healers that don't dps threads and you'll see why the number of healers are down. Then you have that not enjoying big pulls threads and you have some there telling if you don't want to do big pulls, then don't bother being a tank. lol
    I assure you, DPS aren't immune to merciless criticism. There are whole discords and streams where people are quite blunt with their opinions. Just because you can't mention parses in game doesn't mean people willing to bully won't find ways around calling someone out. In fact, DPS are often the first target in EX or Savage PFs. What you'll see is something like "Do I need to like job guides?" or "Do you even know how to play <insert DPS>?" or other passive aggressive remarks which GMs won't do a thing about. And most of the time is plain hyperbolic. I have played this game for two years now, leveling every single role but mostly favoring DPS and rarely see anyone openly ridiculed unless it's a consistent mechanic issue, which is not exclusive to DPS.

    Quote Originally Posted by Snow_Princess View Post
    I play all jobs, I am sure a lot do, and those like me would level DPS more because of the bonus, making the discrepancy worse. Saying no one is your false assumption. It is also a strawman to what I was saying (only addressing my "weakest point" and twisting it just a bit and "defeating it", while ignoring everything else.

    Healing is stressful when you meet a bad tank, and you find plenty in the DF. I do not like playing healer with bad tank most of all, then comes tank with bad DPS, along with healer in such a situation esp when they don't AoE/RNG LB a megapull. it is frustrating, I rather play DPS and make fast runs happen more often.
    As do I, however I "main" DPS jobs. A career tank isn't going to abruptly level DPS before their tanks nor will they stay on DPS once they've reached max level. What you're saying has nothing to do with my response.

    What does this have to do with anything? An EXP bonus after certain queue lengths only effects players who are still leveling. It has no impact once you've reached 70. If you find healers stressful while leveling, you'll find them equally stressful at max.
    ------

    Regardless, I hope no one here complains about PotD leveled players. The reason DPS flocked towards it was due to insta-queue. That will happen again the moment the new version releases even if it offers less EXP than Stormblood dungeons.
    (0)
    Last edited by Bourne_Endeavor; 09-29-2017 at 03:22 AM.

Page 14 of 15 FirstFirst ... 4 12 13 14 15 LastLast