Quote Originally Posted by Laerune View Post
Indeed, I remember with Heavenswards (the first 3-4 months) the queue for DPS was pretty fast, because people were exploring the new healer and tank classes. I understand that most Dark Knight were played by Warrior's or Paladin's, but leveling those classes, helped DPS players enter the instance alot sooner.

Two new DPS classes was a mistake, I hope the next expansion adds new tanks and healer classes.
But after those 3-4 months, DPS queues went back to about what they are now. Adding tanks and healers only led to a temporary boost. Had SB included them, at this point in the timeline, we'd be no different than we are now. I don't think giving incentive's to playing a healer/tank role is the answer, as they already have plenty of that and it clearly hasn't worked. Tanks play tanks because that's what they want to do, incentives only work temporarily.

The fixes to queue times should really center around fixing the fundamental core role issues with Tanks and Healers. And with that, I mean they should both be as stress-free and smooth to play as any DPS. In the mean time, increasing xp per time spent in the queue would help alleviate the DPS queue tax .