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  1. #11
    Player
    Bourne_Endeavor's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    5,377
    Character
    Cassandra Solidor
    World
    Cactuar
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Cabalabob View Post
    The problem is, this would make tanks and healers even less desirable, which in turn would make dps queues even longer, why should I have to run 2 dungeons as a tank or healer to get the same exp a dps gets from 1? Maybe I'll just play a dps instead? Sure I get longer queue times but the exp is the same, so I'm getting rewarded for putting in less effort?

    Maybe instead of just outright awarding dps for doing nothing, they could add a queue time exp bonus, so for every 15 mins you spend in queue you get a 25% exp bonus in the content you're doing, so if you end up with an hour queue you'd be getting double exp. This would basically apply to dps indirectly, but even tanks and healers might get some use out of it in those occasional 15 min queues they get.
    This wouldn't happen since most people base their leveling decisions are desired roles. If I intend to tank, I'm not going to care what benefits DPS get because my intentions are to main a tank. That being said, your latter paragraph is precisely what I think should be implemented. Every 15-20 minutes, you get say, 10-15% EXP buff.

    Quote Originally Posted by GDFletcher View Post
    Here is a shocking revelation about MMO RPG they are designed around communities, people banding together, forming friendships and combating the dungeons and content together in those communities. Then came along "Duty Finders" and suddenly you no longer needed to find a community to call home and enjoy the madness of that community whilst doing multiple runs for Guild mates to acquire gear, complete story chain etc.
    How about we're not all teenagers or young adults where we can dedicate the same time and commitment we once did? I'm fortunate to be a position where I can play for hours daily, but most people can't. Duty Finder exists so they can log on at say, 10-11pm and not be stuck because their circle of friends aren't on for whatever reason. The devs should be looking at alternatives to help balance the fact we have nine DPS jobs compared to three tanks/healers. FATEs weren't updated at all and remain the same boring slog they've always been while PotD v2 won't release before 4.2.

    Either way, it's not simply being "anti-social."
    (6)
    Last edited by Bourne_Endeavor; 09-21-2017 at 05:42 AM.