With WHM after setting your dots its still the same skill spamming over and aver again which is rock throwing and extremely boring. Healers in general needs a real rotation that applies some kind of effect to nearby party members. The tank's dps rotation is also very boring. Just saying tanks and healer jobs needs to be revamped so they feel more rewarding to play so more players pick up the job. DPS are fun to play because they feel rewarding when you play them. When I run as PLD I enjoy being a meet shield but after a week of playing it i get bored and move back to playing dps for several weeks and this also applies to healing.
Tank & Healer jobs are not engaging enough to hold interests for a lot of players. Why not revamp the jobs so more players will give it a shot.
Were numbers invented or discovered? How many Moogles does it take to make Kuponut rum? Answer: zero... They will give you a quest to make it.
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