Bad idea. That would encourage people to play dps classes, which would make queue times for dps even longer.This would at least make up for the discrepancy in queue times, putting the leveling ability on par with tanks and healers.
I know there are lots of ways to level dps classes outside of dungeons, but the game is basically dungeon based. Using other leveling methods effectively hampers dps skill set at end game.
Thoughts?
Instead consider the long queue times as incentive to play tank or healer instead - there are already more than enough dps players in the game.
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