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  1. #1
    Player
    Jxnibbles's Avatar
    Join Date
    Jul 2015
    Posts
    304
    Character
    Aimori Duciel
    World
    Gilgamesh
    Main Class
    Black Mage Lv 80
    How will more exp fix leveling dungeons queue times?

    I been leveling my Dps via Frontlines and I don't see how players are getting 10% winrates. My games have been nearly instant queues and I win about 70% of them because I actually try..

    Dps get actual interesting rotations, Two new jobs this expansion and most of the the role have engaging new abilities and mechanics unlike Healers and Tanks. Safety from being called out..

    Tanks get Mounts, Instant queues, Exp, and almost always Clusters.

    Healers get semi instant queues and Exp. Keep incentiving Tanks and Dps and you will get even worse Healers in DF .
    (1)
    Last edited by Jxnibbles; 09-26-2017 at 04:41 PM.

  2. #2
    Player Snow_Princess's Avatar
    Join Date
    Sep 2016
    Posts
    701
    Character
    Princess Sakura
    World
    Balmung
    Main Class
    Summoner Lv 52
    Quote Originally Posted by Jxnibbles View Post
    How will more exp fix leveling dungeons queue times?I been leveling my Dps via Frontlines and I don't see how players are getting 10% winrates. My games have been nearly instant queues and I win about 70% of them because I actually try..

    Dps get actual interesting rotations, Two new jobs this expansion and most of the the role have engaging new abilities and mechanics unlike Healers and Tanks. Safety from being called out..

    Tanks get Mounts, Instant queues, Exp, and almost always Clusters.

    Healers get semi instant queues and Exp. Keep incentiving Tanks and Dps and you will get even worse Healers in DF .
    last time I tried to level a DPS in PvP i had my head bitten off for asking someone change to healer because we only had 1, and a lot of times I am asking and no one changes.

    Just best to deep 17-60 then at 60 roulette or something, then @level df 61-70.

    even with DPS wait time @level df is more exp then pvp by far.

    also sS your pvp totals? I find 70% a bit hard to swallow. Someone doing a PvP analysis that is high ranking, like top 100 in feast or something of this nature, wasn't that high win rate. With the rng involved being 1/24 in a 1v1v1, your basic average win rate is 33% unless you premade. Mostly people range 30-40% I believe, for frontlines

    Past that, to answer your question, it doesn't and I am here trying to explain that.
    (1)

  3. #3
    Player
    Jxnibbles's Avatar
    Join Date
    Jul 2015
    Posts
    304
    Character
    Aimori Duciel
    World
    Gilgamesh
    Main Class
    Black Mage Lv 80
    Well currently Frontlines have an excess amount of Bots they are really easy to abuse.

    They all have predictable patterns like in Frontlines since its Zerging mostly what I play is Bard or Sch the second I start to get focused I back up Recuperate and Max Potion and the Bots tend to follow which means 4-5 bots are out of position really easy to kill since its basically Zerging and 23 of your team will burst the 4-5 bots which is 20-25 points.

    Im on Aether and usually its Mael or Adders who are even close. At about 1200 points I can change to a class I want for exp and finish the rest of the game with said class. Most players are doing maybe 50k Dmg in Frontlines. Others myself included can get from 150k-420k Dmg based on how the games goes. As for premades its not really needed since most pvpers just freelance and get grouped with each other since bots seemed to be a premade.

    The bots also seem to afk in front of enemies again easy to abuse they focus targets, and if you are a bard you can silence the bot Healers. You can even kite bots to the enemy and have your team kill ice. One more thing bots are almost always Bard, Blm, Paladin, Whms, Dragoons, Monks where are thoses jobs from.
    (0)
    Last edited by Jxnibbles; 09-26-2017 at 05:50 PM.

  4. #4
    Player
    Alacran's Avatar
    Join Date
    Mar 2011
    Posts
    964
    Character
    Maeror Montealvo
    World
    Sargatanas
    Main Class
    Dark Knight Lv 100
    I've begun thinking the only real way to incentivize Tanks is top get rid of the illusion of balance. To play the vanguard in a fantasy themed mmo, one should feel the epicness of the role of leader/ hero. What is the Tank if not those things?









    I will not pretend to know how to incentivize Healers, however playing up the the theme of the Tank by forgoing the balance nature of it compared to other roles may b e the thing that can pull DPS to the Tank ques. I said it before and stand by it now: implementing Samurai as a DPS was and is a mistake. The jobs theme was certain to be popular and has shown that introducing two DPS at once was a moronic mistake. What is made next to try to pull in Tanks has to be ridiculously fan service based to hope to compete with the draw of Samurai and Red Mage. To this end the OP variant of Tank roles is just a suggestion made by an uninformed of game development, fan of the series. You want someone to play the hero? Make them feel like the hero. That i believe will make for all around faster DPS ques alleviating the current bloat that plagues the DPS legions in practically all mmo's. Giving even more to the DPS is nothing but shortsighted, as it would only serve to continue the roles bloat.
    (1)

  5. #5
    Player
    Zojha's Avatar
    Join Date
    Aug 2015
    Posts
    3,565
    Character
    Lodestone Bait
    World
    Pandaemonium
    Main Class
    Gladiator Lv 1
    Quote Originally Posted by Alacran View Post
    What is the Tank if not those things?
    Well, the tank is the shield of the party. His role is to protect it.

    Protecting something with something else only makes sense if the thing you protect that something with is intrinsically less valuable than the thing you are trying to protect with it. Protecting your life with a shield works well because the shield is disposable but your life is not. Protecting your party with a tank thus, uh... I'll leave the rest to you.
    (0)

  6. #6
    Player
    Areic's Avatar
    Join Date
    Mar 2015
    Posts
    170
    Character
    Areic Davrun
    World
    Balmung
    Main Class
    Marauder Lv 90
    DPS is flat out the easiest roles, you don't need any additional bonuses for what you do.

    For 95% of content, DPS just have to optimize their damage, and not stand in stuff. Tanks and healers need to do twice the work as any of you. Any proper tank should be positioning intelligently, using proper cooldowns to create less stress on the healer, and maximizing his DPS while doing mechanics. Healers have to keep everyone alive or fix people's mistakes ( IE ressing their butts ), do their best on dps, and do mechanics.

    Sure, tank and healer can be lazy and not use cooldowns, or not try to actually dps, but if I'm tanking or healing, which most the time I am, I won't accept that and boot you in a heartbeat. No tank should ever think just holding aggro is their job, and no healer should ever think they can stand there 3-5 seconds at a time doing nothing except keeping the tank topped off. It's one thing if you're learning, but thats rarely the case to be so passive. I play DPS some myself, and do high numbers while also doing mechanics, it's honestly not that hard, and thats me playing monk which can be a pain to do optimal on when things are moving.

    DPS is the easiest, your mistakes aren't as noticeable unless you're dying due to your own faults. You have the largest portion of the population by a huge margin due to it, and the tank/healer/dps combination is what most traditional MMORPGs follow. If you don't like that there's always action MMOs like vindictus or even guild wars.

    So either keep yourself busy while que'ed, try tank/healing yourself ( And don't be lazy about it ), or find some friends, as I always take my girlfriend who dps's with me, and any friends who want to join for quick ques
    (1)
    Last edited by Areic; 09-29-2017 at 03:10 AM.

  7. #7
    Player
    Bourne_Endeavor's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    5,377
    Character
    Cassandra Solidor
    World
    Cactuar
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Seoulstar View Post
    Well do you really expect people to stay the role that gets ridiculed and insulted most of the time? I mean look at the healers that don't dps threads and you'll see why the number of healers are down. Then you have that not enjoying big pulls threads and you have some there telling if you don't want to do big pulls, then don't bother being a tank. lol
    I assure you, DPS aren't immune to merciless criticism. There are whole discords and streams where people are quite blunt with their opinions. Just because you can't mention parses in game doesn't mean people willing to bully won't find ways around calling someone out. In fact, DPS are often the first target in EX or Savage PFs. What you'll see is something like "Do I need to like job guides?" or "Do you even know how to play <insert DPS>?" or other passive aggressive remarks which GMs won't do a thing about. And most of the time is plain hyperbolic. I have played this game for two years now, leveling every single role but mostly favoring DPS and rarely see anyone openly ridiculed unless it's a consistent mechanic issue, which is not exclusive to DPS.

    Quote Originally Posted by Snow_Princess View Post
    I play all jobs, I am sure a lot do, and those like me would level DPS more because of the bonus, making the discrepancy worse. Saying no one is your false assumption. It is also a strawman to what I was saying (only addressing my "weakest point" and twisting it just a bit and "defeating it", while ignoring everything else.

    Healing is stressful when you meet a bad tank, and you find plenty in the DF. I do not like playing healer with bad tank most of all, then comes tank with bad DPS, along with healer in such a situation esp when they don't AoE/RNG LB a megapull. it is frustrating, I rather play DPS and make fast runs happen more often.
    As do I, however I "main" DPS jobs. A career tank isn't going to abruptly level DPS before their tanks nor will they stay on DPS once they've reached max level. What you're saying has nothing to do with my response.

    What does this have to do with anything? An EXP bonus after certain queue lengths only effects players who are still leveling. It has no impact once you've reached 70. If you find healers stressful while leveling, you'll find them equally stressful at max.
    ------

    Regardless, I hope no one here complains about PotD leveled players. The reason DPS flocked towards it was due to insta-queue. That will happen again the moment the new version releases even if it offers less EXP than Stormblood dungeons.
    (0)
    Last edited by Bourne_Endeavor; 09-29-2017 at 03:22 AM.

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