I've written an article on my website detailing why I think more people should try tanking, take a look and tell me what you think, why should more people try tanking?
https://thehenonline.com/why-more-pe...ld-try-tanking
I've written an article on my website detailing why I think more people should try tanking, take a look and tell me what you think, why should more people try tanking?
https://thehenonline.com/why-more-pe...ld-try-tanking
I get bored of doing one thing for too long, so I tend to switch roles and classes depending on what flavor I'm currently feeling.
Tanking, especially as a Warrior, can feel really good, but one of the biggest problems I have with it is that my performance is heavily affected by the healer, if the healer doesn't know what they are doing and/or is undergeared, I may be reduced to sitting in Defiance while I'm internally screaming for them to LET ME SMASH!
Whereas you describe why people should try playing a tank (and i agree with most) and being a tank myself, i believe a more direct approach of the "problem" would be for us to know even further why people avoid playing tank.
I agree it mostly rests on the savage content but i believe it has deeper reasons for example people just don't like them or the ffxiv tanks don't meet their expectations. For example, even If i were a new tank in the game and i got scolded for even the tiniest mistake, that would most likely cause a wipe, i would be discouraged not to mention if this happens by people that know nothing of tanking.
Most people won't decide to walk down this path, while others just don't mind (the rest of us).
I believe devs should find more ways to motivate players to try tanking and i don't mean a bloody mount.
Last edited by TallonOverworld; 09-18-2017 at 10:56 PM.
Make Tanking more impactful, fun and rewarding and maybe I'll go Tank again. As far as I am concerned it's press button while healer holds your hand.
Let's be honest. The reason there are so few tanks (and healers) is due to other players, not the game design. A single mistake can get someone kicked or, at the least, yelled at. Going into a dungeon for the first time as a tank is daunting as people expect you to lead. Ultimately, other players make it so stressful that most people just stick to dps.
From someone who has avoided tanking up to this point, I would agree with Amenian as to why at least I have avoided it. I was and still nervous a lot about going into to dungeon I have not tanked before and making a mistake. I know the feeling will go away in time with experience, but it is a lot less stressful to stick with dps as you aren't the one setting the pace of the dungeon and having all the responsibilities there of. It is community set expectations that places so much anxiety on a new tank that will drive many from it.
Yeah, I remember comments directed at me that hurt my feelings when I was learning. "Another clueless tank" sort of comments and worse things that I guess I shouldn't repeat here. I got over it though and got better with more experience. I was just as bad at dps roles when I was new, but dps don't get targeted by mean comments nearly as much.
I'd like to chime in on this!
There are three main reasons why I avoid playing a tank:
1. My friend mains tanks, and I always queue with him. In 4-man content, this gives him a monopoly on tanking. Raids and trials are the only times we could duo tank, but I feel like I'd contribute a lot less as an off-tank compared to healer. So, it's overall better for the group -- and more rewarding for me -- to play a healer.
2. Tanking rotations seem boring. My friend mains DRK, and it looks cumbersome to play, whereas Paladin and Warrior seem too simple. It looks like they do the same things every pull, every boss, forever. I feel like I'd get bored. ^^
3. Tanks don't seem to be in control. A tank who deals DPS, maintains aggro, positions enemies perfectly, and uses his cooldowns effectively is still at the mercy of the healer.
I kind of want someone to convince me otherwise, honestly. It's why I'm here. xP
I've been playing this game for about two months now, only played warrior so far, and from what I can see it's the other players who keep people from tanking. If you're not on point or make any mistake people just get pissy. Or if you're not a fan of stance dancing people will get pissy. Or if you're not a fan of huge pulls people can get pissy. Personally I like being the tank, I may be horrible at stance dancing and don't do it often, but FFS I'm a tank not a dps.
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