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  1. #21
    Player
    Cenerae's Avatar
    Join Date
    Mar 2016
    Posts
    212
    Character
    Cenerae Ten'aire
    World
    Gilgamesh
    Main Class
    Astrologian Lv 70
    The only jobs I've found it at all helpful on are SAM and RDM. None of the others I play have enough going on to justify the presence of the extra visual clutter.
    (0)

  2. #22
    Player
    Morzy's Avatar
    Join Date
    May 2014
    Location
    Gridania
    Posts
    813
    Character
    Morzone Vandalfo
    World
    Siren
    Main Class
    Pugilist Lv 90
    No. I miss my GL status and timer. Just more UI to ignore.. They really should make a toggle feature to revert back to what we had before.
    (3)
    Morzone Vandalfo on Siren
    Main job: SCH/MNK
    Raid job: Gathering
    PS5 based. PSN ID: natek_morzy

  3. #23
    Player
    Silver-Strider's Avatar
    Join Date
    Mar 2015
    Location
    Gridania
    Posts
    1,753
    Character
    Silver Strider
    World
    Famfrit
    Main Class
    White Mage Lv 100
    Meh, all the healer gauges seem largely unnecessary.
    WHM is only really necessary for Divine Benison with the rest of the bonuses being whatever
    SCH is mildly less useless in keeping track of the fairy gauge but that's about it
    AST is mind boggling useless and just created more button bloat for the job.

    Tanks are so so
    PLD is in the same boat as WHM
    WAR has probably one of the better gauges as it actually has direct interactions with the flow and maintenance of the class and how it plays
    No comment on DRK

    Melee DPS are hit and miss
    MNK, same problem as WHM and PLD
    No comment on DRG
    SAM gauge is fine
    NIN gauge is alright ish. Huton Gauge was unnecessary but Ninki gauge is fine.

    Support Gauge are alrightish
    BRD could use some work but not overly cumbersome
    MCH gauge is fine

    Caster gauges are meh
    No comment on BLM
    SMN gauges have same issues as SCH
    RDM gauge is fine

    For the majority, they feel meh at best with the rare exceptions of RDM, SAM, and WAR for me so far honestly.
    (4)

  4. #24
    Player
    Kabzy's Avatar
    Join Date
    Sep 2014
    Location
    Central Shroud
    Posts
    661
    Character
    Kabz Il
    World
    Spriggan
    Main Class
    Alchemist Lv 90
    As a healer, the SCH Aetherflow one is so unnecessary. It's not like we're constantly looking towards the party list, and now our co-healers can't even see our stacks.

    Fey Union makes a little more sense. It could have been a stacked icon, but I actually think it probably functions better as a meter.
    (1)

  5. #25
    Player
    Rufalus's Avatar
    Join Date
    Jan 2014
    Location
    Gridania
    Posts
    2,730
    Character
    Lufie Newleaf
    World
    Ragnarok
    Main Class
    Monk Lv 100
    I like them all. They look cool. Yeah once you get used to them, it does its job of being easier to track than little status bar icons which can get cluttered. For the cases where some jobs use both the gauge and status bar, they just need to move more information over to the gauge so that all the job stuff is in one place, easy to glance at. And yeah I like the new AST stuff with undraw buttons. As a controller user I wasn't clicking things off the status bar anyway, so I need buttons. Helps PS4 users who would need the extra step of writing macros if buttons aren't provided.
    (2)

  6. #26
    Player
    Enla's Avatar
    Join Date
    Sep 2015
    Location
    Gridania
    Posts
    2,748
    Character
    Crushing Fatigue
    World
    Balmung
    Main Class
    Scholar Lv 70
    Quote Originally Posted by Kabzy View Post
    As a healer, the SCH Aetherflow one is so unnecessary. It's not like we're constantly looking towards the party list, and now our co-healers can't even see our stacks.

    Fey Union makes a little more sense. It could have been a stacked icon, but I actually think it probably functions better as a meter.
    I do wish it was smaller though. That thing takes up a LOT of screen space.
    (0)

  7. #27
    Player
    Tyrn's Avatar
    Join Date
    Oct 2014
    Posts
    319
    Character
    Tyrnia Edil
    World
    Odin
    Main Class
    Warrior Lv 90
    After leveling all the jobs to 70 I'll say the gauges for the new jobs are fine, however for the old jobs I strongly dislike most of the gauges either for the visual clutter where the old buffs would've been fine or the negative mechanical changes likely made to justify the existence of the gauges.

    Hopefully the minimalist versions will at least alleviate the visual clutter.
    (3)

  8. #28
    Player
    hynaku's Avatar
    Join Date
    Mar 2015
    Location
    New Gridania
    Posts
    2,789
    Character
    Inglis Eucus
    World
    Cuchulainn
    Main Class
    Reaper Lv 100
    No just blocks part of my view and to me seems worthless. Don't think smn really needs one.
    (0)

  9. #29
    Player
    Tigerlilley's Avatar
    Join Date
    Aug 2014
    Posts
    508
    Character
    Tiger Lilia
    World
    Behemoth
    Main Class
    Monk Lv 90
    Monk gage is really useless. It's just given us a timer in a seperate place to our other timers.

    I have stopped playing warrior due to how much I hate the gage over wrath stacks. It just makes it feel like you have to storms path for 100 years to fell cleave for 5 seconds.
    (0)

  10. #30
    Player
    Zfz's Avatar
    Join Date
    Aug 2013
    Posts
    2,371
    Character
    Celenir Istarkh
    World
    Atomos
    Main Class
    Red Mage Lv 90
    PLD up to 60: I often forget the gauge exists.
    WAR up to 50: I often forget the gauge exists.
    DRK up to 54: what even is this gauge used for?

    WHM up to 60: I often forget the gauge exists.
    SCH/SMN up to 50: do I even get one at 50? Oh wait, aetherflow. Right. Now I remember.
    AST up to 53: cool but could use some cooldown notification.

    MNK up to 55: it's not like it tells me anything to change my skill usage.
    DRG up to 50: do I even get one at 50?
    NIN up to 50: cool, useful, glorified buff icon and timer but useful.
    SAM up to 60: love it, feels natural.

    BRD up to 52: lack important proc and dot indicators.
    MCH up to 50: not much to say when I'm still at a "broken" job level.

    BLM up to 60: useful but lack obvious proc indicators.
    RDM up to 60: ugly and not much more useful than two mana buff icons on my buff list.

    PS: I'm guessing most gauges become useful in the 60-70 stretch, that's why I listed the job levels I have.
    (0)
    Last edited by Zfz; 09-18-2017 at 10:22 AM.
    “There is nothing noble in being superior to your fellow man; true nobility is being superior to your former self.”
    ― Ernest Hemingway

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