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Thread: Magic

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  1. #1
    Player
    Zantetsuken's Avatar
    Join Date
    Mar 2011
    Posts
    1,979
    Character
    Siorai Aduaidh
    World
    Leviathan
    Main Class
    Conjurer Lv 50
    Rather than buying spells individually (FFXI style), it would be nice if spells were gained via spellbooks that were given as rewards from the guilds at each of the level benchmark missions (20, 36, 40).

    Also, it would be neat if guildmarks could buy some non-essential spells for each DoM class. (eg. Scan, Invisibility, Sneak, Oil, etc..)
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  2. #2
    Player
    Estellios's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    4,250
    Character
    Yoso Carrasco
    World
    Hyperion
    Main Class
    Monk Lv 77
    Quote Originally Posted by Zantetsuken View Post
    Rather than buying spells individually (FFXI style), it would be nice if spells were gained via spellbooks that were given as rewards from the guilds at each of the level benchmark missions (20, 36, 40).

    Also, it would be neat if guildmarks could buy some non-essential spells for each DoM class. (eg. Scan, Invisibility, Sneak, Oil, etc..)
    Yeah I would love spells to be given as quests rather than buyable/bought with gil, especially if they are essential spells. Anyone remember the situation with Erase for the first few years of FF11?

    Edit: @ Darkstar: It's not so much as many old spells were "useless" but more that a lot of spells were EXTREMELY specialized or not useful enough to see significant use. Would I have liked it if the old stuff was made to be more useful? Sure. But I significantly enjoy how things are now much more than that, and it feels more like the current ability sets have more utility and more "room to grow", so to speak. I mean look at the old unreleased ability lists, and it was just higher tiers of existing spells.
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    Last edited by Estellios; 01-05-2012 at 04:43 AM.

  3. #3
    Player
    darkstarpoet1's Avatar
    Join Date
    Mar 2011
    Posts
    3,305
    Character
    Darkstar Poet
    World
    Excalibur
    Main Class
    Carpenter Lv 60
    Quote Originally Posted by Estellios View Post
    Edit: @ Darkstar: It's not so much as many old spells were "useless" but more that a lot of spells were EXTREMELY specialized or not useful enough to see significant use. Would I have liked it if the old stuff was made to be more useful? Sure. But I significantly enjoy how things are now much more than that, and it feels more like the current ability sets have more utility and more "room to grow", so to speak. I mean look at the old unreleased ability lists, and it was just higher tiers of existing spells.
    of course this system has more room to grow. any toddler has more room to grow than a fully grown person. i'm still not sure which spells are being talked about. sure there was a few spells that were very situational, but that is also the reason we were able to customize our bars to what was needed and very few if any were worthless. how many fire spells do you need on your bar out of the 15 abilities you have do you say ok that's a little much? just look between just fire and lightning you have 6 of your total 15 abilities.
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