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  1. #1
    Player
    Griss's Avatar
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    Mar 2011
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    Griss Stilgar
    World
    Sargatanas
    Main Class
    Machinist Lv 100
    Did somebody take your sweet roll this morning dark? I'm sorry.

    If you are running out of mp quickly in longer fights such as Ifrit
    you are either

    a) doing something wrong
    b) getting to many resists (go back to point a)
    c) pulled the short straw and got stuck in the melee bitch seat on a thm burn

    Yea mp "management" Is a ten ton iron bitch with thm. In that you do not so much manage it as you apply a tourniquet to stop the hemorrhage. But its possible and possible to do it while dealing consistent damage.
    (0)
    An Aware, Informed, and Critical community is vital for the success of a game.
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  2. #2
    Player
    darkstarpoet1's Avatar
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    Mar 2011
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    Darkstar Poet
    World
    Excalibur
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    Carpenter Lv 60
    Quote Originally Posted by Griss View Post
    Did somebody take your sweet roll this morning dark? I'm sorry.

    If you are running out of mp quickly in longer fights such as Ifrit
    you are either

    a) doing something wrong
    b) getting to many resists (go back to point a)
    c) pulled the short straw and got stuck in the melee bitch seat on a thm burn

    Yea mp "management" Is a ten ton iron bitch with thm. In that you do not so much manage it as you apply a tourniquet to stop the hemorrhage. But its possible and possible to do it while dealing consistent damage.
    nope i haven't played thm since 1.18 for more than a few fights because i think it is boring and not fun at all anymore. i am primarily a main healer now, but no matter how "good" of a thm we get it is always wait for mp because they are out. then sometimes it takes forever for their mp to start to regen no matter how long they stand still.
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    http://crystalknights.guildwork.com/

  3. #3
    Player
    Griss's Avatar
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    Mar 2011
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    Griss Stilgar
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    Sargatanas
    Main Class
    Machinist Lv 100
    Quote Originally Posted by darkstarpoet1 View Post
    nope i haven't played thm since 1.18 for more than a few fights because i think it is boring and not fun at all anymore.
    Well that is your opinion man, I don't particularly dig it but. what ya gona do right?

    I still hold firm that it's possible to meter out consistent damage while stemming the hemorrhage of mp. That's the nature of the beast now. Conjurers get mp handed back to them via i.v drip and that's cool. A mp tapped conjurer is defiantly something you do not want to have.

    Is there room for a bit of tweaking to parsimony? You bet your bippy.
    Could the sanquine right trait stand to be tweaked to enhance its duration as well? Probably.

    To me the fun in thm comes from the balancing act, raw power that must be used wisely. To Nuke or to torture, that is the question. But i realize that others do not share this view and i can dig that. It will be interesting to see what blm and convert will add to the equation though.

    *Edit

    But i digress, we have strayed far far from the nature of the topic and i apologize for that mr/mrs op
    (3)
    Last edited by Griss; 01-05-2012 at 01:58 AM.
    An Aware, Informed, and Critical community is vital for the success of a game.
    ~ John "Totalbiscuit" Bain