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Thread: Magic

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  1. #1
    Player
    SuzakuCMX's Avatar
    Join Date
    Apr 2011
    Location
    Great Gubal Library
    Posts
    2,034
    Character
    Peach Parfait
    World
    Gilgamesh
    Main Class
    Weaver Lv 70
    Quote Originally Posted by AceofRains View Post
    I think they said that your job quest is part of questing your abilities. I'm good with that. Games actually good on magic.

    Now,

    That blue mage thread i belive was my thread. And actually it would work pretty nicely. I've thought up even more on that and MY vision for blue mage would make an excellent addition to game play. but of course its my Opinion. I'll share.

    Jobstone: BLU
    Classes: GLD CNJ PET
    (IF a 2+:1 ratio, you may switch your style between classes as a blue mage. if that were possible with the job system, I personally would never play another game because of the sheer depth that it adds to both the armory and job systems.)

    Each job gets 5 abilities as of right now.
    Magic 1 - Magic Slot
    -> Learn a new "blue magic"
    Magic 2 - Magic Slot
    -> Learn a new "blue magic"
    Magic 3 - Magic Slot
    -> Learn a new "blue magic"
    Ability 1 - Azure Oblivion
    -> Your next blue magic will be used at maximum capacity. Afterwards the ability will be forgotten. Fills HP MP and TP to the top. (this is a desperation skill at best, it is not overpowered because the glory of it is you have to learn your magics again, which takes time, and we all know, time is money ^^)
    Weapon Skill 1 - Beast Bane
    Attack with weapon in hand, dealing damage based on your currently equipped magic and monster family.
    (Essentially, this skill takes the monster property of the magic you currently know, and uses their monster properties to deal advantageous damage.
    Unfortunately jobs are confirmed to be 1:1 and locked to the class that unlocks them, at least for the ones coming in the 1.21 patch.
    (0)

    Peach Parfait/Khulan Angura on Gilgamesh

  2. #2
    Player
    AceofRains's Avatar
    Join Date
    Jun 2011
    Posts
    832
    Character
    Raidrien Ascher
    World
    Hyperion
    Main Class
    Conjurer Lv 80
    Quote Originally Posted by SuzakuCMX View Post
    Unfortunately jobs are confirmed to be 1:1 and locked to the class that unlocks them, at least for the ones coming in the 1.21 patch.
    I'm aware, what I'm concerned with is 2.0 and beyond.
    But you must agree how bad ass a system like that would be.

    Even though you can do this with your classes already...
    You could basically paradigm shift, while retaining your job.
    Imagine something like oh say RDM
    Give it a free cast ability so that it can move and attack WHILE casting, say on a Scout class for dps.
    Then things goes crazy and the party starts loosing, the RDM then falls back to CNJ, pops fast cast and heals his nads off to help save the party.

    Then you have the classes coming in 1.21, which are confirmed to be 1:1 locked.
    This is okay, because the things you learn from those jobs extend the abilities of your class. Even still, just because their proficiency is only instilled in 1 class does not make them any less useless than a job that can use 2-3 classes.

    Classes define what your doing.
    Jobs define how you do it.

    Of course paradigm shift would only be effective with classes of close level, but I gives an incentive to cap all of the classes that a particular job can use.

    Sorry I went off on a huge tangent response, but the idea makes me want to crap myself.
    (1)