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  1. #1
    Player
    Estellios's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    4,250
    Character
    Yoso Carrasco
    World
    Hyperion
    Main Class
    Monk Lv 77
    It was a few months between them adding those spells and removing them. Raise II and Rebirth got overwritten with the current Enhanced Raise trait. Curaga got added and II was removed because now spells scale with potency. The battle revamps were not finished and they added the new spells in the meantime because as it was AOE healing was retarded overpowered and needed to be dealt with if content was to have any semblance of difficulty as well as what I see as offering us a bone and beginning to carve out a niche for CNJ.

    At the end of the day we still have Rebirth in spirit and much better than it was before and Curaga is still around with different mechanics, so those added spells never left in the first place. That's why I don't understand why you claim they are switching around stuff without a plan because the spells they did add were pretty much leading up to how spells act now. The devs were talking about (and letting us know that they were talking about) battle revamps for a very long time.
    (3)
    Last edited by Estellios; 01-04-2012 at 12:40 PM.