Quote Originally Posted by AdvancedWind View Post
Then here's your explaination:

Most of the damage comes from the weapon. You shouldn't really notice a major drop in stat because you're lost 10~20DEX / PIE from taking your armor off. If the damage you received went from 500 to 650, that's a 30% increase against a regualr attack, not exactly small. I bet that a on a stronger move (like Moogle Eye Shot), the difference was much higher. Not to mention the most dangerous moves in the fight are Pom Flare and Memento Moogle, two magical moves that ignores defense anyways.

You really shouldn't have that much higher DPS difference simply because, at best, you had to be healed more often (somethng that does not affect the actual damage you do) and lost a bit DPS from armor materia - again, far less relevant to your damage than your weapon.

Do it again with a weaker bow and arrows and you will see a major DPS drop.

Removing your defense gear in a battle where you can avoid most damage and the dangerous moves ignores defense anyways wouldn't really have a major effect on your DPS.

Also: What Chard said
I don't disagree with you about the bow and arrow argument, no doubt if I used a level 1 bow and warped arrows my damage would be lowered. My argument is about the stats (like Dex, Pie, Str, Mnd, Vit..) because the 1.20 patch notes stated they directly affected damage. They even gave us that nice little chart.

If I increased a stat by 20~30, should I not see a difference in damage? Going from memory I think I have 238~ish DEX on my arc, so 20~30 dex is 10% more or less increase.

Anyway... I'm not trying to argue but again (to me at least) stats make very little difference in overall performance.