Quote Originally Posted by Teraluna View Post
It's open to luck, is messy, cumbersome, and goes away from playing a class purely based on skill - not an out of your control electronic roll of a dice that decides what skill you are going to get when you press the button.
Remove the rng and let players pick which card to use - and of course some would never be picked - which just underlines the impact of this misplaced rng in the current set up.
SE isn't going to change AST and break their lore just to make the job into what you want just to cater to you alone.

You are forgetting there are tons of people playing AST right now who like it. Based on the amount of people playing AST and the fact I've never seen anyone else ask for this idea but you (constantly; I swear I've seen you post the same thing in every AST thread I've decided to read and I haven't even read them all)...it seems you are likely the minority if not the single only person complaining about this.

There are many people who like AST cards how they work now. If you don't like the cards you have two other healer jobs (that don't have cards!) to pick from that will suit you better.

I mean AST is just a hybrid WHM/SCH with cards. So if you like Nocturnal AST but don't like the cards? Play SCH. If you like Diurnal AST but don't like the cards? Play WHM. It's pretty simple. You know, Instead of trying to change AST to something all the people who enjoy it now probably won't like just to cater to you alone.