Kinda hard to prove intent when there's no way for a wintrader to stupidly out themselves in chat (since they can't chat)


Kinda hard to prove intent when there's no way for a wintrader to stupidly out themselves in chat (since they can't chat)

Wouldn't this be easy to combat by putting a limit on how many ranked games you can play per day? Or by counting d/c and leave duty as a loss with wins and losses having the same weight? If there is a limit then a player would waste attempts trying to find their alt, if they leave the match to find their alt it does more damage than a win would recover. Instead of relying on players to police the situation just adjust the system to punish the behavior. Not with bans or anything, just make it so it's not worth it.
Last edited by Gravton; 09-16-2017 at 11:24 PM.



The problem is neither of those are good solutions and would just cause innocent players to be harmed by the system. A match limitation could go either way. They can do stuff like this easily because we wont always have a lot of people queuing, meaning a limitation would only hurt regular players, especially those regular players who would be stuck on the losing side of the trade.
The first thing I'm not quite sure what you're asking, a DC/leave does count as a loss and wins and losses are weighted by tier. This doesn't really stop the problem. You can't weigh a win the exact same as a loss in every tier. It'd be pretty agonizing plus this only really punishes the DCer and not the main.



I've heard cases where a large number of people gang-report cheating for a while and eventually action was taken and the offenders scrubbed from the rankings, but I don't think those hardcore players still care enough to be that persistent in seeking justice in the latest seasons. Actually they infiltrated linkshells and found evidence of people discussing their win trading, so that's probably the only reason intervention occurred. Without a person admitting cheating by win trade or third party tools then the moderators cite insufficient evidence, so everyone is innocent unless they admit otherwise.
Worse still, you have the conflicting stances of visual evidence not being admissible because it can be edited, but false reporting (which is what faked or edited evidence would be) is also a violation that carries its own penalties.
This places the burden of proof on the person reporting, and not the player actually breaking the rules. And I personally don't like the idea of SE implying that the evidence I might submit with a report is automatically suspect.



ᛞᚨᚢᛃᛁᚦ ᚠᛖᚺᚢ
ᛞᚨᚢᛃᚨᚾ ᚠᚱᚨᚾᛞᛁᛊ : ᛞᚨᚢᛃᛁᚦ ᛊᛖᛚᛒᚨᛉ ᛊᚨᛗᛟ
ᛖᚲᚨ ᚹᚨᛁᛏ ᚨᚾᚨᛁᚾᛟ
ᚦᚨᛏᚨ ᚾᛖ ᚨᛚᛞᚱᚨᛁᚷᛁᚾ ᛞᚨᚢᛃᛁᚦ
ᛞᛟᛗᚨᛉ ᚢᛗᛒᛁ ᛞᚨᚢᛞᚨᚾᛟ ᚺᚹᚨᚱᛃᚨᚾᛟ


Which is another thing, how godly does SE think the average players are that so many people are able to so convincingly edit a video so that it looks like players speed hack, disconnect out the gate (several times), just stop healing completely and stand still (with no dc icon)...
I'd be insanely impressed at people who can edit that stuff. Especially the live streamers!


One sure thing, to go esport the match must be able being recorded by server and viewed by anyone at later time. If you can view it with the option to switch the player views, it starts be great for self-improvement.
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