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  1. #11
    Player
    Avatar von Jijifli
    Registriert seit
    Jun 2015
    Beiträge
    1.384
    Character
    Jijifli Kokofli
    World
    Balmung
    Main Class
    Hermetiker Lv 55
    Zitat Zitat von SendohJin Beitrag anzeigen
    while this was true, they've gotten very far away from this.

    SCH doesn't have Bio/Miasma/Ruin III, SMN doesn't have Broil or Quickened Aetherflow.
    Arcanist doesn't have either of those, which helps on my point... ish.

    Basically, the fix to SCH and SMN's issue is to have traits transform as many class skills into job skills that they can. Broil was put in the game so they could balance ruin if needed. Bio/MiasmaIII is the same case, so they can change smn without touching sch. Some still exist though where touching one hurts the other, like Bane, Shadow Flare, Aetherflow, etc.

    Honestly I'd like if we just got away from class system entirely and just got SCH and SMN split apart into their own sections.
    (0)

  2. #12
    Player

    Registriert seit
    Sep 2013
    Beiträge
    2.243
    Zitat Zitat von Jijifli Beitrag anzeigen
    Some still exist though where touching one hurts the other, like Bane, Shadow Flare, Aetherflow, etc.
    all of which can be fixed with additional traits if they think it was a problem. Bane Mastery, Shadowflare Mastery, they can add whatever they want. none of the issues with SCH and SMN now are because they are linked.

    they don't care about balance under Lv 60 anyway. the only thing they should change about ACN is make it a healer role and give regular carbuncle a cure.
    (2)

  3. #13
    Player
    Avatar von Pence
    Registriert seit
    Jul 2011
    Ort
    Limsa Lominsa
    Beiträge
    1.455
    Character
    Bravo Whiskey
    World
    Ravana
    Main Class
    Hermetiker Lv 90
    Zitat Zitat von kupokage Beitrag anzeigen
    What if instead of adding new jobs, SE lets us branch off of existing ones like ARC getting to choose between Healer or DPS? Example, MCH getting to choose to stay DPS at lvl 80 or a gun wielding Chemist Healer? Just a thought.
    Because specs suck and can't be balanced. See SMN & SCH or WoW for examples.
    (0)

  4. #14
    Player
    Avatar von Jijifli
    Registriert seit
    Jun 2015
    Beiträge
    1.384
    Character
    Jijifli Kokofli
    World
    Balmung
    Main Class
    Hermetiker Lv 55
    Zitat Zitat von SendohJin Beitrag anzeigen
    all of which can be fixed with additional traits if they think it was a problem. Bane Mastery, Shadowflare Mastery, they can add whatever they want. none of the issues with SCH and SMN now are because they are linked.

    they don't care about balance under Lv 60 anyway. the only thing they should change about ACN is make it a healer role and give regular carbuncle a cure.
    It's still showing a failure if you need to give something a bunch of traits just to balance the two apart.

    The only other thing I can think of is just coding the job crystal to give different potency, but would Square do that?
    (0)

  5. #15
    Player
    Avatar von Canadane
    Registriert seit
    Jul 2011
    Ort
    Limsa Lominsa
    Beiträge
    7.565
    Character
    King Canadane
    World
    Hyperion
    Main Class
    Weiser Lv 100
    Zitat Zitat von Snow_Princess Beitrag anzeigen
    It is but they can't balance it, I look forward to overhauling SMN and SCH from splitting them once in for all, the balance issues is madding.

    I doono what "ARC getting to choose between Healer or DPS" means though... but now that I looked in the game and saw "ACN" is the TC talking about the ACN/SCH/SMN thing? because that is exactly why it shouldn't happen, lol
    SCH and SMN are already so split from each other. Differing traits and basic abilities.
    And since we removed the bonus stat points from the game, even less reason to avoid more job stones per class.
    (6)

    http://king.canadane.com

  6. #16
    Player

    Registriert seit
    Sep 2013
    Beiträge
    2.243
    Zitat Zitat von Jijifli Beitrag anzeigen
    It's still showing a failure if you need to give something a bunch of traits just to balance the two apart.
    that's not why they do it? RDM gets Jolt upgrade just like SCH gets Broil upgrade, BRD gets Bite updates just like SMN gets Bio/Miasma updates. the balance is part of it but it's not the main reason.
    (2)

  7. #17
    Player
    Avatar von Canadane
    Registriert seit
    Jul 2011
    Ort
    Limsa Lominsa
    Beiträge
    7.565
    Character
    King Canadane
    World
    Hyperion
    Main Class
    Weiser Lv 100
    Yeah of anything, traits are exactly how the balance should happen.
    (3)

    http://king.canadane.com

  8. #18
    Player
    Avatar von kupokage
    Registriert seit
    Aug 2014
    Beiträge
    149
    Character
    Amanda's Husband
    World
    Exodus
    Main Class
    Gladiator Lv 90
    VIT wasn't calculated into Tank damage until later in the patches, right? Im genuinely asking. I dont remember. Before NIN, DEX was strictly an Archer/Bard stat. SE modified it afterwards. A Chemist in this example could use DEX as its main healing potency stat (throwing potions n all). SE has made changes to stats quite a few times already. For discussion's sake, anything could happen. The DPS role has different stats for determining damage for the different jobs (strength, dex, int...) Why cant healers use different stats too? DPS are split into melee, ranged physical, range magic or whatever. Tanks n Heals could too. Just saying. Arcanist => Scholar/Summoner was a mess but it shouldnt be the excuse for SE as to why branching can never happen again. I love gunplay classes in MMORPGs and would be disappointed if MCH is the only one to play as such in the life of the series.
    (0)

  9. #19
    Player
    Avatar von Aylis
    Registriert seit
    Mar 2011
    Ort
    Limsa Lominsa
    Beiträge
    801
    Character
    Aylis Tessier
    World
    Balmung
    Main Class
    Gelehrter Lv 80
    Zitat Zitat von kupokage Beitrag anzeigen
    What if instead of adding new jobs, SE lets us branch off of existing ones like ARC getting to choose between Healer or DPS? Example, MCH getting to choose to stay DPS at lvl 80 or a gun wielding Chemist Healer? Just a thought.
    It won't happen, SE already admitted they goofed with it for SUM and SCH due to the balancing nightmare it caused. I doubt too they would want to redesign the class systems to put in a talent tree and spec system to pull it off either. It's easier for them to just design a new job and call it a day.
    (0)

  10. #20
    Player
    Avatar von Gravton
    Registriert seit
    Sep 2013
    Beiträge
    377
    Character
    Gravton Pentest
    World
    Diabolos
    Main Class
    Gladiator Lv 80
    I'm in favor of removing classes, but my only concern would be my lvl. Only drk, mch, ast, rdm, and sam are jobs. The rest was spent lvling a class I.e. Always getting gladiator xp and never getting pld xp. I don't want to re-lvl anything so if the Xp can be transferred I'd be ok with it.
    (0)

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